public KcpSession(uint sid, ISessionListener listener) { LOG_TAG = "KcpSession[" + sid + "]"; this.Log(); onSendError = new Signal <ISession, int>(); onReceiveError = new Signal <ISession, int>(); m_bufferSend = new NetBufferWriter(new byte[0]); m_queueReceive = new Queue <NetMessage>(); this.Id = sid; m_listener = listener; }
public KcpGateway(int port, ISessionListener listener) { LOG_TAG = "KcpGateway<" + port + ">"; this.Log("port:{0}", port); m_bufferReceive = new NetBufferWriter(); m_port = port; m_listener = listener; m_mapSession = new MapList <uint, KcpSession>(); Start(); }
public UdpGateway(int port, ISessionListener listener) { LOG_TAG = "UdpGateway<" + port + ">"; this.Log("port:{0}", port); m_bufferReceive = new NetBufferWriter(); m_pool = new SocketAsyncEventArgsPool(NetDefine.PacketBufferSize, 10000); m_port = port; m_listener = listener; m_mapSession = new MapList <uint, UdpSession>(); Start(); }
public void SendBytes(string value, Action <ClientSocket> errorHandle = null) { NetBufferWriter writer = new NetBufferWriter(value); byte[] sendData = writer.GetByte(); try { socket.BeginSend(sendData, 0, sendData.Length, SocketFlags.None, SendCallBack, value); } catch (Exception e) { Console.WriteLine(e.Message); //断开连接 Disconnect(errorHandle); } }
//========================================================== //构造与清理 //========================================================== public TcpConnectionBase(SocketAsyncEventArgsPool pool = null) { LOG_TAG = "TcpConnectionBase"; m_pool = pool; if (m_pool == null) { m_pool = new SocketAsyncEventArgsPool(NetDefine.PacketBufferSize, 0); } m_queueSend = new Queue <NetPacket>(); m_bufferSend = new NetBufferWriter(new byte[0]); m_queueReceive = new Queue <NetMessage>(); m_bufferReceive = new NetBufferWriter(new byte[NetDefine.ReceiveBufferMinSize]); }
//========================================================== //构造函数 //========================================================== public KcpConnection(int localPort) { LOG_TAG = "KcpConnection[" + 0 + "," + localPort + "]"; this.Log("connId:{0}, localPort:{1}", 0, localPort); onReceive = new Signal <NetMessage>(); onSendError = new Signal <IConnection, int, string>(); onReceiveError = new Signal <IConnection, int, string>(); onServerError = new Signal <IConnection, int, string>(); m_listRemoteEndPoint = new List <IPEndPoint>(); m_currRemoteEndPointIndex = -1; m_bufferSend = new NetBufferWriter(new byte[0]); m_bufferReceive = new NetBufferWriter(new byte[NetDefine.ReceiveBufferMinSize]); m_localPort = localPort; }
public UdpSession(uint sid, SocketAsyncEventArgsPool pool, ISessionListener listener) { LOG_TAG = "UdpSession[" + sid + "]"; this.Log(); onSendError = new Signal <ISession, int>(); onReceiveError = new Signal <ISession, int>(); m_pool = pool; m_queueSend = new Queue <NetPacket>(); m_bufferSend = new NetBufferWriter(new byte[0]); m_queueReceive = new Queue <NetMessage>(); this.Id = sid; m_listener = listener; }
public void SendMsg(string msg) { if (clientSocket.Connected) { try { if (socketHandle == null) { socketHandle = new SocketHandle(clientSocket); socketHandle.msg = msg; } NetBufferWriter netBufferWriter = new NetBufferWriter(); byte[] sendBuffer = netBufferWriter.GetByte(msg); clientSocket.BeginSend(sendBuffer, 0, sendBuffer.Length, SocketFlags.None, SendCallBack, socketHandle); } catch (Exception e) { Debug.Log(e.Message); } } }
//========================================================== //构造函数 //========================================================== public UdpConnection(int localPort, SocketAsyncEventArgsPool pool) { LOG_TAG = "UdpConnection[" + 0 + "," + localPort + "]"; this.Log("connId:{0}, localPort:{1}", 0, localPort); onReceive = new Signal <NetMessage>(); onSendError = new Signal <IConnection, int, string>(); onReceiveError = new Signal <IConnection, int, string>(); onServerError = new Signal <IConnection, int, string>(); m_listRemoteEndPoint = new List <IPEndPoint>(); m_currRemoteEndPointIndex = -1; m_pool = new SocketAsyncEventArgsPool(NetDefine.PacketBufferSize, 0); m_queueSend = new Queue <NetPacket>(); m_bufferSend = new NetBufferWriter(new byte[0]); m_queueReceive = new Queue <NetMessage>(); m_bufferReceive = new NetBufferWriter(new byte[NetDefine.ReceiveBufferMinSize]); m_localPort = localPort; }