/// <summary> /// Checks if given type is serializable. /// </summary> /// <typeparam name="T">input type.</typeparam> public static bool IsSerializableType <T>() { return(FSP.IsSerializableType <T>()); }
bool ISerializer.CanSerialize(Type value) { return(FsPickler.IsSerializableType(value)); }
/// <summary> /// Checks if given type is serializable. /// </summary> /// <param name="type">input type.</param> public static bool IsSerializableType(Type type) { return(FSP.IsSerializableType(type)); }
bool ISerializer.CanSerialize <T>() { return(FsPickler.IsSerializableType <T>()); }