private void UpdateAnimaBehaviors() { bool isNew = false; if (EnlivenedBuff.CanBuff(this.player, this.AnimaPercent)) { isNew = this.ApplyEnlivened(); } else if (NecrotisNatusDeBuff.CanBuff(this.player, this.AnimaPercent)) { isNew = this.ApplyNecrotisNatus(); } else if (NecrotisOmnisDeBuff.CanBuff(this.player, this.AnimaPercent)) { isNew = this.ApplyNecrotisOmnis(); } if (isNew) { if (Main.netMode == NetmodeID.MultiplayerClient) { PlayerAnimaSyncProtocol.Broadcast(this); } } }
internal static void ApplyWorldBehaviors(Player player) { if (Main.netMode == NetmodeID.MultiplayerClient) { return; } string timerName = "NecrotisOmnisDeBuff_" + player.whoAmI; if (Timers.GetTimerTickDuration(timerName) > 0) { return; } Timers.SetTimer(timerName, 5, false, () => { var myplayer = player.GetModPlayer <NecrotisPlayer>(); if (!player.dead && NecrotisOmnisDeBuff.CanBuff(player, myplayer.AnimaPercent)) { CursedBramblesAPI.SetPlayerToCreateBrambleWake(player, true, 64, 10); } else { CursedBramblesAPI.UnsetPlayerBrambleWakeCreating(player); } return(false); }); }