示例#1
0
        static void OnDomainReload()
        {
            _ndiFind?.Dispose();
            _ndiFind = null;

            _initialized = false;
        }
示例#2
0
        static void Setup()
        {
            if (_initialized)
            {
                return;
            }

    #if UNITY_EDITOR
            UnityEditor.AssemblyReloadEvents.beforeAssemblyReload += OnDomainReload;
    #endif

            _ndiFind = NdiFind.Create();

            _initialized = true;
        }