public WorkerInfo(NbtCompound tag) { this.firstName = tag.getString("firstName"); this.lastName = tag.getString("lastName"); this.gender = (EnumGender)tag.getInt("gender"); this.skinTone = tag.getInt("skinTone"); this.hairStyle = tag.getInt("hairStyle"); this.personality = Main.instance.personalityRegistry.getElement(tag.getInt( "personality", Main.instance.personalityRegistry.defaultPersonalityId)); this.payShift = tag.getInt("payShift"); }
/// <summary> /// Reads the object from NBT and sets it's state. /// </summary> public virtual void readFromNbt(NbtCompound tag) { // Don't read id from NBT. this.transform.position = tag.getVector3("position"); this.transform.eulerAngles = tag.getVector3("eulerRotation"); this.transform.localScale = tag.getVector3("localScale", Vector3.one); this.immutable = tag.getBool("isImmutable"); this.guid = new Guid(tag.getString("guid")); }
public UnitStats(NbtCompound tag, EntityBaseStats baseStats) : this() { this.baseStats = baseStats; NbtCompound tag1 = tag.getCompound("stats"); this.firstName = tag1.getString("firstName"); this.lastName = tag1.getString("lastName"); this.gender = tag1.getByte("gender") == 1 ? EnumGender.MALE : EnumGender.FEMALE; this.characteristic = Characteristic.ALL[tag1.getInt("characteristicID")]; this.distanceWalked.readFromNbt(tag1); this.timeAlive.readFromNbt(tag1); this.unitsKilled.readFromNbt(tag1); this.buildingsDestroyed.readFromNbt(tag1); this.damageDelt.readFromNbt(tag1); this.damageTaken.readFromNbt(tag1); this.resourcesCollected.readFromNbt(tag1); this.buildingsBuilt.readFromNbt(tag1); this.repairsDone.readFromNbt(tag1); }
public UnitStats(NbtCompound tag, UnitData unitData) : this() { this.unitData = unitData; NbtCompound tag1 = tag.getCompound("stats"); this.firstName = tag1.getString("firstName"); this.lastName = tag1.getString("lastName"); this.gender = tag1.getByte("gender") == 1 ? EnumGender.MALE : EnumGender.FEMALE; this.distanceWalked.readFromNbt(tag1); this.timeAlive.readFromNbt(tag1); this.unitsKilled.readFromNbt(tag1); this.buildingsDestroyed.readFromNbt(tag1); this.damageDelt.readFromNbt(tag1); this.damageTaken.readFromNbt(tag1); this.resourcesCollected.readFromNbt(tag1); this.buildingsBuilt.readFromNbt(tag1); this.repairsDone.readFromNbt(tag1); this.hunger = tag1.getFloat("hunger", 1f); this.sleep = tag1.getFloat("sleep", 1f); }
public void readFromNbt(NbtCompound nbt) { this.message = nbt.getString("message"); }
/// <summary> /// Creates a new map data from NBT. /// </summary> public MapData(NbtCompound tag) { this.saveName = tag.getString("mapName"); this.seed = tag.getInt("seed"); }