// Update is called once per frame void Update() { if (Input.GetKeyUp(KeyCode.Escape)) { NavigationHelpers.GoBack(); } }
public void OnExitClicked() { NavigationHelpers.GoBack(); }
public void OnBackButtonClicked( ) { NavigationHelpers.GoBack(); }
// Update is called once per frame void Update() { if (Input.GetKeyUp(KeyCode.Escape)) { NavigationHelpers.GoBack(); } }
public void OnExitClicked() { NavigationHelpers.GoBack(); }
public void OnBackButtonClicked( ) { NavigationHelpers.GoBack(); }