/*************************/ /* PATHFINDING FUNCTIONS */ /*************************/ // NOTE: if you're trying to find multiple paths, opt for get_paths or getDistances, which run much more efficiently // get a single path from source to dest public Path get_path(Pos source, Pos dest) { if (source == null || dest == null || source == dest) { return(null); } if (!IsWalkable(source)) { nav_map.insertTraversableTile(source); } Path result = new Path(nav_map.shortestPath(source, dest)); if (!IsWalkable(source)) { nav_map.removeTraversableTile(source); } return(result); }