public void ActivateUI(NavigationController.directions d) { if (CategoryUI.activeInHierarchy) { SleepTimer?.Reset(); SleepTimer?.Start(); StartCoroutine(MoveVidToTop()); StartCoroutine(UnfadeCategories()); } }
public void ResetSessionTimer(NavigationController.directions d) { if (SessionTimer.IsRunning) { SessionTimer.Restart(); } else { SessionTimer.Reset(); } }
public void ResetSessionTimer(NavigationController.directions d) { // UnityEngine.Debug.Log("RESET!!!!!"); if (SessionTimer.IsRunning) { SessionTimer.Restart(); } else { SessionTimer.Reset(); } }
public void ActivateUI(NavigationController.directions d) { if (mediaController.IntermissionPlayer.isActiveAndEnabled) { return; } else { StartCoroutine(MoveVidToTop()); SleepTimer?.Reset(); SleepTimer?.Start(); if (CategoryUI.activeInHierarchy) { StartCoroutine(UnfadeCategories()); } } }