protected void QueueTaskEvent(BuildEventArgs errorEvent) { this.taskQueue.Enqueue(() => { var task = new NavigableErrorTask(serviceProvider); if (errorEvent is BuildErrorEventArgs) { BuildErrorEventArgs errorArgs = (BuildErrorEventArgs)errorEvent; task.Document = errorArgs.File; task.ErrorCategory = TaskErrorCategory.Error; task.Line = errorArgs.LineNumber - 1; // The task list does +1 before showing this number. task.Column = errorArgs.ColumnNumber; task.Priority = TaskPriority.High; } else if (errorEvent is BuildWarningEventArgs) { BuildWarningEventArgs warningArgs = (BuildWarningEventArgs)errorEvent; task.Document = warningArgs.File; task.ErrorCategory = TaskErrorCategory.Warning; task.Line = warningArgs.LineNumber - 1; // The task list does +1 before showing this number. task.Column = warningArgs.ColumnNumber; task.Priority = TaskPriority.Normal; } task.Text = errorEvent.Message; task.Category = TaskCategory.BuildCompile; task.HierarchyItem = hierarchy; return(task); }); // NOTE: Unlike output we dont want to interactively report the tasks. So we never queue // call ReportQueuedTasks here. We do this when the build finishes. }
protected void QueueTaskEvent(BuildEventArgs errorEvent) { this.taskQueue.Enqueue(() => { var task = new NavigableErrorTask(serviceProvider); if (errorEvent is BuildErrorEventArgs) { BuildErrorEventArgs errorArgs = (BuildErrorEventArgs)errorEvent; task.Document = errorArgs.File; task.ErrorCategory = TaskErrorCategory.Error; task.Line = errorArgs.LineNumber - 1; // The task list does +1 before showing this number. task.Column = errorArgs.ColumnNumber; task.Priority = TaskPriority.High; } else if (errorEvent is BuildWarningEventArgs) { BuildWarningEventArgs warningArgs = (BuildWarningEventArgs)errorEvent; task.Document = warningArgs.File; task.ErrorCategory = TaskErrorCategory.Warning; task.Line = warningArgs.LineNumber - 1; // The task list does +1 before showing this number. task.Column = warningArgs.ColumnNumber; task.Priority = TaskPriority.Normal; } task.Text = errorEvent.Message; task.Category = TaskCategory.BuildCompile; task.HierarchyItem = hierarchy; return task; }); // NOTE: Unlike output we dont want to interactively report the tasks. So we never queue // call ReportQueuedTasks here. We do this when the build finishes. }