/// <summary> /// Creates a simple, circular checkpoint. /// </summary> /// <returns>Returns the ID for the created checkpoint. The ID can be used to delete the checkpoint later on.</returns> public static int Create(Vector3 position, float radius, byte red, byte green, byte blue, byte alpha, float height) { var id = NativeWrappers.CreateCheckpoint(47, position, position, radius, red, green, blue, alpha, 0); NativeWrappers.SetCheckpointCylinderHeight(id, height, height, radius); return(id); }