示例#1
0
        /// <inheritdoc/>
        protected internal override unsafe void MemSetInternal(
            AcceleratorStream stream,
            byte value,
            long offsetInBytes,
            long lengthInBytes)
        {
            var binding = Accelerator.BindScoped();

            CudaException.ThrowIfFailed(
                CurrentAPI.Memset(
                    new IntPtr(NativePtr.ToInt64() + offsetInBytes),
                    value,
                    new IntPtr(lengthInBytes),
                    stream));

            binding.Recover();
        }
示例#2
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 set => Script_setSourceCode(NativePtr, value);
示例#3
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 Entity_setName(NativePtr, value);
示例#4
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 public override int GetHashCode()
 {
     return(NativePtr.ToInt32());
 }
 set => objc_msgSend(NativePtr, sel_setStencilFailureOperation, (uint)value);
示例#6
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文件: Level.cs 项目: leodeg/Ghurund
 set => Level_setCamera(NativePtr, value);
示例#7
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 set => objc_msgSend(NativePtr, sel_setRAddressMode, (uint)value);
示例#8
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 set => objc_msgSend(NativePtr, sel_setFastMathEnabled, value);
示例#9
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 get => makeNativeObjectDelegate.Invoke(NativeLists.PointerList_get(NativePtr, index));
示例#10
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 set => objc_msgSend(NativePtr, sel_setTextureType, (uint)value);
示例#11
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 get => (MTLTextureType)uint_objc_msgSend(NativePtr, sel_textureType);
示例#12
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 set => objc_msgSend(NativePtr, sel_setComputeFunction, value.NativePtr);
示例#13
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文件: Shader.cs 项目: leodeg/Ghurund
 set => Shader_setSourceCode(NativePtr, value);
示例#14
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 set => RenderStep_setCamera(NativePtr, value);
示例#15
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 set => objc_msgSend(NativePtr, Selectors.setObjectAtIndexedSubscript, value.NativePtr, index);
示例#16
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 get => bool8_objc_msgSend(NativePtr, sel_fastMathEnabled);
示例#17
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 set => SetGravity_Native(NativePtr, value);
示例#18
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 get => (MTLSamplerAddressMode)uint_objc_msgSend(NativePtr, sel_rAddressMode);
 get => (MTLStencilOperation)uint_objc_msgSend(NativePtr, sel_stencilFailureOperation);
示例#20
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 /// <summary cref="MemoryBuffer.MemSetToZero(AcceleratorStream)"/>
 public unsafe override void MemSetToZero(AcceleratorStream stream)
 {
     stream.Synchronize();
     Unsafe.InitBlock(NativePtr.ToPointer(), 0, (uint)LengthInBytes);
 }
示例#21
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 get => makeNativeObjectDelegate.Invoke(NativeLists.EntityList_get(NativePtr, index));