// // // // // // // // // // // // // // // // // // // // // Use this for initialization public void Start() { Debug.Log("Devices :: Start"); accelDataCounter = 0; gyroDataCounter = 0; //Initializer code -START GameObject lmObj = GameObject.Find("LinkManager"); if (lmObj == null) { lmObj = new GameObject("LinkManager"); lmObj.AddComponent <NativeCommunication> (); } linkManager = lmObj.GetComponent <NativeCommunication> (); for (int loop = 0; loop < 500; loop++) { Constants.CalibratedData2 newc = new Constants.CalibratedData2(); newc.accel_x = 0; newc.accel_y = 0; newc.accel_z = 0; calibratedList2.Add(newc); } }
void Start() { Debug.Log("SensorManager Start()"); statusText.text = ""; deviceSelectionText.text = ""; nextButton.SetActive(false); //Initializer code -START statusText.text = ""; GameObject lmObj = GameObject.Find("LinkManager"); if (lmObj == null) { lmObj = new GameObject("LinkManager"); lmObj.AddComponent <NativeCommunication> (); } linkManager = lmObj.GetComponent <NativeCommunication> (); linkManager.snsrManager = this; // linkManager.OnAccelCalibrationDone += CalibrationComplete; //If sensor is already on. StopDevice(); #if !UNITY_EDITOR StartDevice(); #endif #if UNITY_EDITOR nextButton.SetActive(true); #endif //Initializer code -END }
void Start() { lmObj = GameObject.Find("LinkManager"); linkManager = lmObj.GetComponent <NativeCommunication> (); testRmaps = GameObject.Find("TestRmaps"); }
private void btImageProcess_Click(object sender, EventArgs e) { Image oldImage = pbMain.Image; NativeCommunication nativeCommunicator = new NativeCommunication(); pbMain.Image = nativeCommunicator.ConvertImage(oldImage); pbMain.Invalidate(); oldImage.Dispose(); }
// Use this for initialization void Start() { GameObject lmObj = GameObject.Find("LinkManager"); if (lmObj == null) { lmObj = new GameObject("LinkManager"); lmObj.AddComponent <NativeCommunication> (); } linkManager = lmObj.GetComponent <NativeCommunication> (); }
void Start() { GameObject lmObj = GameObject.Find("LinkManager"); if (lmObj == null) { Debug.Log("didnt find link manager"); } linkManager = lmObj.GetComponent <NativeCommunication> (); // linkManager.snsrManager.selectedPlayers.Clear (); // linkManager.snsrManager.playersDevices.Clear (); }
void Start() { connectedDevicesCounter = 0; Debug.Log("Unity:: Initializer::1"); GameObject lmObj = GameObject.Find("LinkManager"); if (lmObj == null) { lmObj = new GameObject("LinkManager"); lmObj.AddComponent <NativeCommunication> (); } linkManager = lmObj.GetComponent <NativeCommunication> (); linkManager.snsrManager.initGame = this; Debug.Log("Unity:: Initializer::2"); linkManager.OnAccelCalibrationDone += CalibrationComplete; Debug.Log("Unity:: Initializer::3"); GameObject tmpPersistent = GameObject.Find("PersistentPlayData"); if (tmpPersistent == null) { tmpPersistent = new GameObject("PersistentPlayData"); persistent = tmpPersistent.AddComponent <PersistentPlayData> (); List <string> filenames = FileUtility.GetRmapList(); for (int x = 0; x < filenames.Count; x++) { Debug.Log(filenames[x]); } filenames = FFD_Filter.FilterFiles(filenames, new string[1] { ".rmap" }); if (filenames.Count == 0) { Debug.Log("NO RMAPS FOUND: " + persistent.rmapName); return; } //for(int x = 0; x<filenames.Count;x++){ // Debug.Log (filenames[x]); //} persistent.rmapName = Path.GetFileName(filenames [0]); //persistent.rmapName = "schedule"; //(this hardcodes name of rmap if needed) } else { persistent = tmpPersistent.GetComponent <PersistentPlayData> (); } if (persistent.rmapName.Contains("_2")) //persistent.rmapName == "schedule.rmap") { player1Box.SetActive(true); player2Box.SetActive(true); } else { player1Box.SetActive(true); player2Box.SetActive(false); } #if !UNITY_EDITOR Debug.Log("Unity:: Initializer::4"); Debug.Log("Unity:: Initializer:: start Device:: total players " + connectedDevicesCounter + " Device Serial : " + linkManager.snsrManager.selectedPlayers[connectedDevicesCounter]); StartDevice(); #endif #if UNITY_EDITOR Invoke("CalibrationCompleteUnityEditor", 2.0f); #endif }
public MainForm() { InitializeComponent(); tbPath.Text = "C:\\Users\\mateu\\Pictures\\Lenna.jpg"; nativeCommunicator = new NativeCommunication(); }