示例#1
0
    // ENABLE COLOR SELECTION
    public void Fedor1Skin()
    {
        colorFedor1.SetActive(true);
        colorNatalya1.SetActive(false);

        NatalyaP1.SetActive(false);
        NatalyaP1Skin.SetActive(false);

        EventP1.SetActive(false);
    }
示例#2
0
    public void Marcus1Skin()
    {
        colorFedor1.SetActive(false);
        colorNatalya1.SetActive(false);
        colorMarcus1.SetActive(true);

        FedorP1.SetActive(false);
        FedorP1Skin.SetActive(false);
        NatalyaP1.SetActive(false);
        NatalyaP1Skin.SetActive(false);
    }
示例#3
0
    public void NatalyaSkinSelect1()
    {
        FedorP1Skin.SetActive(false);
        NatalyaP1Skin.SetActive(true);

        NatalyaP1.SetActive(false);

        Natalya2Yellow.interactable = true;
        Natalya2Orange.interactable = false;

        Fedor2Pink.interactable  = true;
        Fedor2Green.interactable = true;
    }
示例#4
0
    public void CancelPlayer1()
    {
        if (Input.GetButton("B1") || Input.GetKeyDown(KeyCode.Backspace))
        {
            if (!checkPlayer1 && !checkPlayer2)
            {
                goMenu3();
            }
            else
            {
                checkPlayer1 = false;
                confirmButton.SetActive(false);
                FedorP1.SetActive(false);
                NatalyaP1.SetActive(false);

                EventP1.SetActive(true);

                colorFedor1.SetActive(false);
                colorNatalya1.SetActive(false);

                FedorP1.SetActive(false);
                NatalyaP1.SetActive(false);

                FedorP1Skin.SetActive(false);
                NatalyaP1Skin.SetActive(false);

                if (NumPlayer1 == 0 || NumPlayer1 == 3)
                {
                    Fedor2Pink.interactable  = true;
                    Fedor2Green.interactable = true;
                }
                else
                {
                    Natalya2Yellow.interactable = true;
                    Natalya2Orange.interactable = true;
                }
            }
        }
    }