示例#1
0
        public void StartSend(FileInfo file, Action <int> readyCallback)
        {
            _fileInfo        = file;
            this.Header      = string.Format("[SEND] {0}", this.Target.Name);
            this.Title       = string.Format("{0} - [DCC {1}] Sending file {2}", App.Product, this.Target.Name, _fileInfo.Name);
            this.Description = string.Format("Sending {0}...", file.Name);
            this.FileSize    = file.Length;
            this.Status      = FileStatus.Working;

            switch (this.DccMethod)
            {
            case DccMethod.Send:
                _dcc = new DccSendSender(_fileInfo);
                break;

            case DccMethod.Xmit:
                _dcc = new DccXmitSender(_fileInfo);
                break;
            }
            _dcc.Connected    += dcc_Connected;
            _dcc.Disconnected += dcc_Disconnected;
            _dcc.Error        += dcc_Error;
            try
            {
                _port = _dcc.Listen(App.Settings.Current.Dcc.LowPort, App.Settings.Current.Dcc.HighPort);
            }
            catch (InvalidOperationException)
            {
                this.Status     = FileStatus.Cancelled;
                this.StatusText = "Error: No ports available";
                _port           = 0;
            }

            if (App.Settings.Current.Dcc.EnableUpnp && NatHelper.IsAvailable)
            {
                this.StatusText = "Forwarding port";
                NatHelper.BeginAddForwardingRule(_port, System.Net.Sockets.ProtocolType.Tcp, "Floe DCC", (o) =>
                {
                    this.Dispatcher.BeginInvoke((Action)(() =>
                    {
                        this.StatusText = "Listening for connection";
                        readyCallback(_port);
                    }));
                });
                _isPortForwarding = true;
            }
            else
            {
                this.StatusText = "Listening for connection";
                readyCallback(_port);
            }
        }
示例#2
0
        public void StartListen(Action <int> readyCallback)
        {
            _dcc                  = new DccChat();
            _dcc.Connected       += dcc_Connected;
            _dcc.Disconnected    += dcc_Disconnected;
            _dcc.Error           += dcc_Error;
            _dcc.MessageReceived += dcc_MessageReceived;

            try
            {
                _port = _dcc.Listen(App.Settings.Current.Dcc.LowPort, App.Settings.Current.Dcc.HighPort);
            }
            catch (InvalidOperationException)
            {
                this.Write("Error", "No available ports.");
                _port = 0;
            }

            if (App.Settings.Current.Dcc.EnableUpnp && NatHelper.IsAvailable)
            {
                this.Write("Client", "Forwarding port...");
                NatHelper.BeginAddForwardingRule(_port, System.Net.Sockets.ProtocolType.Tcp, "Floe DCC", (o) =>
                {
                    this.Dispatcher.BeginInvoke((Action)(() =>
                    {
                        this.Write("Client", "Waiting for connection...");
                        readyCallback(_port);
                    }));
                });
                _isPortForwarding = true;
            }
            else
            {
                this.Write("Client", "Waiting for connection...");
                readyCallback(_port);
            }
        }