private bool AddPotentialBlock(IMySlimBlock block, bool remote = false, NaniteAreaBeacon beacon = null) { if (PotentialTargetList.Contains(block)) { return(false); } if (!remote && block.FatBlock != null && block.FatBlock is IMyTerminalBlock && block.FatBlock.OwnerId != 0 && !MyRelationsBetweenPlayerAndBlockExtensions.IsFriendly(block.FatBlock.GetUserRelationToOwner(m_constructionBlock.ConstructionBlock.OwnerId))) { return(false); } if (!block.IsFullIntegrity || block.HasDeformation) { if (beacon != null) { if (!m_areaTargetBlocks.ContainsKey(block)) { m_areaTargetBlocks.Add(block, beacon); } else { m_areaTargetBlocks[block] = beacon; } } PotentialTargetList.Add(block); return(true); } return(false); }
private bool AddPotentialBlock(IMySlimBlock block, bool remote = false, NaniteAreaBeacon beacon = null) { if (TargetList.Contains(block)) { return(false); } if (!remote && block.FatBlock != null && block.FatBlock is IMyTerminalBlock && block.FatBlock.OwnerId != 0) { IMyTerminalBlock terminal = (IMyTerminalBlock)block.FatBlock; MyRelationsBetweenPlayerAndBlock relation = terminal.GetUserRelationToOwner(m_constructionBlock.ConstructionBlock.OwnerId); if (relation == MyRelationsBetweenPlayerAndBlock.Neutral || relation == MyRelationsBetweenPlayerAndBlock.Enemies) { return(false); } } else if (remote) { //if (block.CubeGrid.BigOwners.Count < 1) // return false; foreach (var item in block.CubeGrid.BigOwners) { MyRelationsBetweenPlayerAndBlock relation = m_constructionBlock.ConstructionBlock.GetUserRelationToOwner(item); if (relation == MyRelationsBetweenPlayerAndBlock.Neutral || relation == MyRelationsBetweenPlayerAndBlock.Enemies) { return(false); } } } if (!block.IsFullIntegrity || block.HasDeformation) { using (Lock.AcquireExclusiveUsing()) { if (beacon != null) { if (!m_areaTargetBlocks.ContainsKey(block)) { m_areaTargetBlocks.Add(block, beacon); } else { m_areaTargetBlocks[block] = beacon; } } PotentialTargetList.Add(block); return(true); } } return(false); }