public static void AddCircle(Vector3 origin, float radios, Color circleColor, int thinkness,string name) { if (name.Length < 0) return; if (CirclesToRender.Any(a => a.Name == name)) return; // Id is in list already var named = new NamedCircles { Circle = new Render.Circle(origin, radios, circleColor, thinkness), Name = name }; }
public static void AddCircle(Vector3 origin, float radios, Color circleColor, int thinkness, string name) { if (name.Length < 0) { return; } if (CirclesToRender.Any(a => a.Name == name)) { return; // Id is in list already } var named = new NamedCircles { Circle = new Render.Circle(origin, radios, circleColor, thinkness), Name = name }; }