/// <summary> /// Initialization of the package; this method is called right after the package is sited, so this is the place /// where you can put all the initialization code that rely on services provided by VisualStudio. /// </summary> protected override async Task InitializeAsync(CancellationToken cancellationToken, IProgress<ServiceProgressData> progress) { Debug.WriteLine(string.Format(CultureInfo.CurrentCulture, "Entering InitializeAsync() of: {0}", ToString())); await base.InitializeAsync(cancellationToken, progress); IDEBuildLogger.UserRegistryRoot = UserRegistryRoot; // Switching to main thread to use GetService RPC and cast to service interface (which may involve COM operations) // Note: most of our work is not supposed to be heavy, mostly registration of services and callbacks await this.JoinableTaskFactory.SwitchToMainThreadAsync(cancellationToken); solutionEventsListener = new SolutionEventsListener(this); solutionEventsListener.BeforeSolutionClosed += solutionEventsListener_BeforeSolutionClosed; solutionEventsListener.AfterSolutionBackgroundLoadComplete += solutionEventsListener_AfterSolutionBackgroundLoadComplete; solutionEventsListener.AfterActiveConfigurationChange += SolutionEventsListener_AfterActiveConfigurationChange; solutionEventsListener.StartupProjectChanged += SolutionEventsListener_OnStartupProjectChanged; dte2 = GetGlobalService(typeof(SDTE)) as DTE2; // Register the C# language service var serviceContainer = this as IServiceContainer; errorListProvider = new ErrorListProvider(this) { ProviderGuid = new Guid("ad1083c5-32ad-403d-af3d-32fee7abbdf1"), ProviderName = "Xenko Shading Language" }; var langService = new NShaderLanguageService(errorListProvider); langService.SetSite(this); langService.InitializeColors(); // Make sure to initialize colors before registering! serviceContainer.AddService(typeof(NShaderLanguageService), langService, true); // Add our command handlers for menu (commands must exist in the .vsct file) var mcs = await GetServiceAsync(typeof(IMenuCommandService)) as OleMenuCommandService; if (null != mcs) { XenkoCommands.ServiceProvider = this; XenkoCommands.RegisterCommands(mcs); } // Register a timer to call our language service during // idle periods. var mgr = GetService(typeof(SOleComponentManager)) as IOleComponentManager; if (m_componentID == 0 && mgr != null) { OLECRINFO[] crinfo = new OLECRINFO[1]; crinfo[0].cbSize = (uint)Marshal.SizeOf(typeof(OLECRINFO)); crinfo[0].grfcrf = (uint)_OLECRF.olecrfNeedIdleTime | (uint)_OLECRF.olecrfNeedPeriodicIdleTime; crinfo[0].grfcadvf = (uint)_OLECADVF.olecadvfModal | (uint)_OLECADVF.olecadvfRedrawOff | (uint)_OLECADVF.olecadvfWarningsOff; crinfo[0].uIdleTimeInterval = 1000; int hr = mgr.FRegisterComponent(this, crinfo, out m_componentID); } // Go back to async thread await TaskScheduler.Default; }
/// <summary> /// Initialization of the package; this method is called right after the package is sited, so this is the place /// where you can put all the initialization code that rely on services provided by VisualStudio. /// </summary> protected override void Initialize() { Debug.WriteLine(string.Format(CultureInfo.CurrentCulture, "Entering Initialize() of: {0}", ToString())); base.Initialize(); IDEBuildLogger.UserRegistryRoot = UserRegistryRoot; solutionEventsListener = new SolutionEventsListener(this); solutionEventsListener.AfterSolutionBackgroundLoadComplete += solutionEventsListener_AfterSolutionBackgroundLoadComplete; // Initialize the build monitor, that will display BuildEngine results in the Build Output pane. buildLogPipeGenerator = new BuildLogPipeGenerator(this); dte2 = GetGlobalService(typeof(SDTE)) as DTE2; // Register the C# language service var serviceContainer = this as IServiceContainer; var langService = new NShaderLanguageService(); langService.SetSite(this); serviceContainer.AddService(typeof(NShaderLanguageService), langService, true); // Add our command handlers for menu (commands must exist in the .vsct file) var mcs = GetService(typeof(IMenuCommandService)) as OleMenuCommandService; if (null != mcs) { ParadoxCommands.ServiceProvider = this; ParadoxCommands.RegisterCommands(mcs); } // Get General Output pane (for error logging) var generalOutputPane = GetGeneralOutputPane(); var paradoxSdkDir = ParadoxCommandsProxy.ParadoxSdkDir; if (paradoxSdkDir == null) { generalOutputPane.OutputStringThreadSafe("Could not find Paradox SDK directory.\r\n"); generalOutputPane.Activate(); } // Start PackageBuildMonitorRemote in a separate app domain buildMonitorDomain = ParadoxCommandsProxy.CreateAppDomain(); try { var remoteCommands = ParadoxCommandsProxy.CreateProxy(buildMonitorDomain); remoteCommands.StartRemoteBuildLogServer(new BuildMonitorCallback(dte2), buildLogPipeGenerator.LogPipeUrl); } catch (Exception e) { generalOutputPane.OutputStringThreadSafe(string.Format("Error loading Paradox SDK: {0}\r\n", e)); generalOutputPane.Activate(); // Unload domain right away AppDomain.Unload(buildMonitorDomain); buildMonitorDomain = null; } }
/// <summary> /// Initialization of the package; this method is called right after the package is sited, so this is the place /// where you can put all the initialization code that rely on services provided by VisualStudio. /// </summary> protected override void Initialize() { Debug.WriteLine(string.Format(CultureInfo.CurrentCulture, "Entering Initialize() of: {0}", ToString())); base.Initialize(); IDEBuildLogger.UserRegistryRoot = UserRegistryRoot; solutionEventsListener = new SolutionEventsListener(this); solutionEventsListener.BeforeSolutionClosed += solutionEventsListener_BeforeSolutionClosed; solutionEventsListener.AfterSolutionBackgroundLoadComplete += solutionEventsListener_AfterSolutionBackgroundLoadComplete; solutionEventsListener.AfterActiveConfigurationChange += SolutionEventsListener_AfterActiveConfigurationChange; solutionEventsListener.StartupProjectChanged += SolutionEventsListener_OnStartupProjectChanged; dte2 = GetGlobalService(typeof(SDTE)) as DTE2; // Register the C# language service var serviceContainer = this as IServiceContainer; errorListProvider = new ErrorListProvider(this) { ProviderGuid = new Guid("ad1083c5-32ad-403d-af3d-32fee7abbdf1"), ProviderName = "Xenko Shading Language" }; var langService = new NShaderLanguageService(errorListProvider); langService.SetSite(this); langService.InitializeColors(); // Make sure to initialize colors before registering! serviceContainer.AddService(typeof(NShaderLanguageService), langService, true); // Add our command handlers for menu (commands must exist in the .vsct file) var mcs = GetService(typeof(IMenuCommandService)) as OleMenuCommandService; if (null != mcs) { XenkoCommands.ServiceProvider = this; XenkoCommands.RegisterCommands(mcs); } // Register a timer to call our language service during // idle periods. var mgr = GetService(typeof(SOleComponentManager)) as IOleComponentManager; if (m_componentID == 0 && mgr != null) { OLECRINFO[] crinfo = new OLECRINFO[1]; crinfo[0].cbSize = (uint)Marshal.SizeOf(typeof(OLECRINFO)); crinfo[0].grfcrf = (uint)_OLECRF.olecrfNeedIdleTime | (uint)_OLECRF.olecrfNeedPeriodicIdleTime; crinfo[0].grfcadvf = (uint)_OLECADVF.olecadvfModal | (uint)_OLECADVF.olecadvfRedrawOff | (uint)_OLECADVF.olecadvfWarningsOff; crinfo[0].uIdleTimeInterval = 1000; int hr = mgr.FRegisterComponent(this, crinfo, out m_componentID); } }
/// <summary> /// Initialization of the package; this method is called right after the package is sited, so this is the place /// where you can put all the initialization code that rely on services provided by VisualStudio. /// </summary> protected override void Initialize() { Debug.WriteLine(string.Format(CultureInfo.CurrentCulture, "Entering Initialize() of: {0}", ToString())); base.Initialize(); IDEBuildLogger.UserRegistryRoot = UserRegistryRoot; solutionEventsListener = new SolutionEventsListener(this); solutionEventsListener.AfterSolutionBackgroundLoadComplete += solutionEventsListener_AfterSolutionBackgroundLoadComplete; // Initialize the build monitor, that will display BuildEngine results in the Build Output pane. buildLogPipeGenerator = new BuildLogPipeGenerator(this); dte2 = GetGlobalService(typeof(SDTE)) as DTE2; // Register the C# language service var serviceContainer = this as IServiceContainer; var errorListProvider = new ErrorListProvider(this) { ProviderGuid = new Guid("ad1083c5-32ad-403d-af3d-32fee7abbdf1"), ProviderName = "Paradox Shading Language" }; var langService = new NShaderLanguageService(errorListProvider); langService.SetSite(this); langService.InitializeColors(); // Make sure to initialize colors before registering! serviceContainer.AddService(typeof(NShaderLanguageService), langService, true); // Add our command handlers for menu (commands must exist in the .vsct file) var mcs = GetService(typeof(IMenuCommandService)) as OleMenuCommandService; if (null != mcs) { ParadoxCommands.ServiceProvider = this; ParadoxCommands.RegisterCommands(mcs); } // Get General Output pane (for error logging) var generalOutputPane = GetGeneralOutputPane(); var paradoxSdkDir = ParadoxCommandsProxy.ParadoxSdkDir; if (paradoxSdkDir == null) { generalOutputPane.OutputStringThreadSafe("Could not find Paradox SDK directory.\r\n"); generalOutputPane.Activate(); } // Start PackageBuildMonitorRemote in a separate app domain buildMonitorDomain = ParadoxCommandsProxy.CreateParadoxDomain(); try { var remoteCommands = ParadoxCommandsProxy.CreateProxy(buildMonitorDomain); remoteCommands.StartRemoteBuildLogServer(new BuildMonitorCallback(dte2), buildLogPipeGenerator.LogPipeUrl); } catch (Exception e) { generalOutputPane.OutputStringThreadSafe(string.Format("Error loading Paradox SDK: {0}\r\n", e)); generalOutputPane.Activate(); // Unload domain right away AppDomain.Unload(buildMonitorDomain); buildMonitorDomain = null; } // Preinitialize the parser in a separate thread var thread = new System.Threading.Thread( () => { try { ParadoxCommandsProxy.GetProxy().Initialize(null); } catch (Exception ex) { generalOutputPane.OutputStringThreadSafe(string.Format("Error Initializing Paradox Language Service: {0}\r\n", ex.InnerException ?? ex)); generalOutputPane.Activate(); errorListProvider.Tasks.Add(new ErrorTask(ex.InnerException ?? ex)); } }); thread.Start(); // Register a timer to call our language service during // idle periods. var mgr = GetService(typeof(SOleComponentManager)) as IOleComponentManager; if (m_componentID == 0 && mgr != null) { OLECRINFO[] crinfo = new OLECRINFO[1]; crinfo[0].cbSize = (uint)Marshal.SizeOf(typeof(OLECRINFO)); crinfo[0].grfcrf = (uint)_OLECRF.olecrfNeedIdleTime | (uint)_OLECRF.olecrfNeedPeriodicIdleTime; crinfo[0].grfcadvf = (uint)_OLECADVF.olecadvfModal | (uint)_OLECADVF.olecadvfRedrawOff | (uint)_OLECADVF.olecadvfWarningsOff; crinfo[0].uIdleTimeInterval = 1000; int hr = mgr.FRegisterComponent(this, crinfo, out m_componentID); } }
/// <summary> /// Initializes the package; this method is called right after the package is sited, so this is the place /// where all the initialization that rely on services provided by Visual Studio is executed. /// </summary> protected override async Task InitializeAsync(CancellationToken cancellationToken, IProgress <ServiceProgressData> progress) { Debug.WriteLine(string.Format(CultureInfo.CurrentCulture, "Entering InitializeAsync() of: {0}", ToString())); await base.InitializeAsync(cancellationToken, progress); IDEBuildLogger.UserRegistryRoot = UserRegistryRoot; // Switching to main thread to use GetService RPC and cast to service interface (which may involve COM operations) // Note: most of our work is not supposed to be heavy, mostly registration of services and callbacks await JoinableTaskFactory.SwitchToMainThreadAsync(cancellationToken); solutionEventsListener = new SolutionEventsListener(this); solutionEventsListener.BeforeSolutionClosed += solutionEventsListener_BeforeSolutionClosed; solutionEventsListener.AfterSolutionOpened += solutionEventsListener_AfterSolutionOpened; solutionEventsListener.AfterActiveConfigurationChange += SolutionEventsListener_AfterActiveConfigurationChange; solutionEventsListener.StartupProjectChanged += SolutionEventsListener_OnStartupProjectChanged; // Register the C# language service // Inspired by https://github.com/IInspectable/Nav.Language.Extensions/commit/08af3d897afac5a54975660fa03f4b629da405e1#diff-b73c0f368f242625f60cfad9cc11f2d5R88 AddService(typeof(NShaderLanguageService), async(container, cancelToken, type) => { await JoinableTaskFactory.SwitchToMainThreadAsync(cancelToken); errorListProvider = new ErrorListProvider(this) { ProviderGuid = new Guid("ad1083c5-32ad-403d-af3d-32fee7abbdf1"), ProviderName = "Stride Shading Language" }; var langService = new NShaderLanguageService(errorListProvider); langService.SetSite(this); // Make sure to initialize colors before registering! langService.InitializeColors(); return(langService); }, promote: true); // Add our command handlers for menu (commands must exist in the .vsct file) if (await GetServiceAsync(typeof(IMenuCommandService)) is OleMenuCommandService menuCommandService) { StrideCommands.ServiceProvider = this; StrideCommands.RegisterCommands(menuCommandService); } // Register a timer to call our language service during // idle periods. if (m_componentID == 0 && GetService(typeof(SOleComponentManager)) is IOleComponentManager componentManager) { var crInfo = new OLECRINFO[1]; crInfo[0].cbSize = (uint)Marshal.SizeOf(typeof(OLECRINFO)); crInfo[0].grfcrf = (uint)_OLECRF.olecrfNeedIdleTime | (uint)_OLECRF.olecrfNeedPeriodicIdleTime; crInfo[0].grfcadvf = (uint)_OLECADVF.olecadvfModal | (uint)_OLECADVF.olecadvfRedrawOff | (uint)_OLECADVF.olecadvfWarningsOff; crInfo[0].uIdleTimeInterval = 1000; componentManager.FRegisterComponent(this, crInfo, out m_componentID); } // If there's already a solution loaded, process it var dte = (DTE)GetService(typeof(DTE)); if (dte.Solution.IsOpen) { await InitializeCommandProxy(); } // Go back to async thread await TaskScheduler.Default; }