示例#1
0
    private void level4setup()
    {
        nsssimplehazard.SetActive(true);
        nsssimplehazard.transform.position = new Vector3(0, 6, nsssimplehazard.transform.position.z);
        NSSimpleHazardScript script = nsssimplehazard.GetComponent <NSSimpleHazardScript>();

        script.superfallprob = 7;
    }
示例#2
0
    public void randlevel2()
    {
        simplehazard.SetActive(true);
        simplehazard1.SetActive(true);
        nsssimplehazard.SetActive(true);
        simplehazard.transform.position    = new Vector3(-7, 7, simplehazard.transform.position.z);
        simplehazard1.transform.position   = new Vector3(7, 7, simplehazard1.transform.position.z);
        nsssimplehazard.transform.position = new Vector3(0, 7, nsssimplehazard.transform.position.z);
        NSSimpleHazardScript script = nsssimplehazard.GetComponent <NSSimpleHazardScript>();

        script.superfallprob = 4;
    }
示例#3
0
    private void level6setup()
    {
        nsssimplehazard.SetActive(true);
        auxillaryobject = Instantiate(nsssimplehazard, nsssimplehazard.transform.position, Quaternion.identity);
        auxillaryobject.transform.position = new Vector3(0, 8, nsssimplehazard.transform.position.z);
        nsssimplehazard.transform.position = new Vector3(0, 6, nsssimplehazard.transform.position.z);
        NSSimpleHazardScript script1 = nsssimplehazard.GetComponent <NSSimpleHazardScript>();
        NSSimpleHazardScript script2 = auxillaryobject.GetComponent <NSSimpleHazardScript>();

        script1.superfallprob = 3;
        script2.superfallprob = 3;
    }
示例#4
0
    public void randlevel3()
    {
        simplehazard.SetActive(true);
        nsssimplehazard.SetActive(true);
        followhazard.SetActive(true);
        simplehazard.transform.position    = new Vector3(-7, 7, simplehazard.transform.position.z);
        nsssimplehazard.transform.position = new Vector3(6, 8, nsssimplehazard.transform.position.z);
        followhazard.transform.position    = new Vector3(-2, 5.5f, followhazard.transform.position.z);
        NSSimpleHazardScript nsscript = nsssimplehazard.GetComponent <NSSimpleHazardScript>();

        nsscript.superfallprob = 2;
        FollowHazardScript fscript = followhazard.GetComponent <FollowHazardScript>();

        fscript.cansuperfall = false;
    }