public void RPC_TradeProperty(PhotonPlayer trader, PhotonPlayer tradee, int[] propA, int[] propB, int moneyA, int moneyB) { if (!PhotonNetwork.isMasterClient) { return; } NPlayer playerA = FindGamePlayer(trader); NPlayer playerB = FindGamePlayer(tradee); playerA.ChangeMoney(-moneyA); playerA.ChangeMoney(moneyB); playerB.ChangeMoney(moneyA); playerB.ChangeMoney(-moneyB); foreach (int propID in propB) { NProperty property = NBoardManager.instance.Properties[propID]; playerB.RemoveProperty(property); playerA.AddProperty(property); property.SoldTo(playerA); photonView.RPC("RPC_SetPropertyOwnerMarker", PhotonTargets.All, propID, trader); } foreach (int propID in propA) { NProperty property = NBoardManager.instance.Properties[propID]; playerA.RemoveProperty(property); playerB.AddProperty(property); property.SoldTo(playerB); photonView.RPC("RPC_SetPropertyOwnerMarker", PhotonTargets.All, propID, tradee); } }