override public bool DrawInspector(NPipeEditFlags flags) { bool changed = base.DrawInspector(flags); if ((flags & NPipeEditFlags.INPUT) == NPipeEditFlags.INPUT) { SOURCE_FACTORY newSource = NPipelineUtils.DrawSourceSelector <SOURCE_FACTORY>("Input", input as SOURCE_FACTORY); if (newSource as NPVoxCompositeProcessorBase <SOURCE_FACTORY, PRODUCT> == this) { return(false); } changed = newSource != Input || changed; Input = (NPipeIImportable)newSource; } if ((flags & NPipeEditFlags.TOOLS) == NPipeEditFlags.TOOLS) { if (GUILayout.Button("Invalidate & Reimport Deep")) { NPipelineUtils.InvalidateAndReimportDeep(this); } } return(changed); }
override public bool DrawMultiInstanceEditor(NPipeEditFlags flags, UnityEngine.Object[] objects) { bool changed = base.DrawMultiInstanceEditor(flags, objects); if ((flags & NPipeEditFlags.INPUT) == NPipeEditFlags.INPUT) { // input not supported when editing multiple instances } if ((flags & NPipeEditFlags.TOOLS) == NPipeEditFlags.TOOLS) { if (GUILayout.Button("Invalidate & Reimport Deep")) { foreach (UnityEngine.Object o in objects) { NPipelineUtils.InvalidateAndReimportDeep(o as NPipeIImportable); } } } return(changed); }