//Properties //Methods /// <summary> /// Sets State Machine internal state to its initial state /// </summary> public void Reset() { //Neural preprocessor reset NP.Reset(true); //Get rid the ReadoutLayer instance RL = null; return; }
/// <summary> /// Resets the state machine to its initial state. /// </summary> public void Reset() { //Neural preprocessor reset NP?.Reset(); //ReadoutLayer reset RL.Reset(); return; }