protected override void OnMouseButtonUp(NMouseButton button, Point point) { if (button == NMouseButton.Left) { ReleaseButton(true); } }
protected override void OnMouseButtonDown(NMouseButton button, Point point, NModifierKey modifierKey) { if (button == NMouseButton.Left) { Focus(); CaptureMouse(); Pressed = true; } }
private static void HandleMouseButtonDown(NMouseButton mouseButton, Win32Window window, Win32MessageType messageType, uint wParam, uint lParam) { int x = (short)(lParam & 0xFFFF); int y = (short)((lParam >> 16) & 0xFFFF); Win32API.SetCapture(window.WindowHandle); window.StartupInfo.OnMouseButtonDown(mouseButton, new Point(x, y), GetModifierKey()); }
protected override void OnMouseButtonDown(NMouseButton button, Point point, NModifierKey modifierKey) { if (button == NMouseButton.Left) { int offset = GetOffsetFromPoint(point) - calculator.GetSliderSize() / 2; Value = calculator.GetValueFromSliderOffset(offset); CaptureMouse(); } }
private static void HandleMouseButtonUp(NMouseButton mouseButton, Win32Window window, Win32MessageType messageType, uint wParam, uint lParam) { int x = (short)(lParam & 0xFFFF); int y = (short)((lParam >> 16) & 0xFFFF); if (!AnyMouseButtonIsDown()) { Win32API.ReleaseCapture(); } window.StartupInfo.OnMouseButtonUp(mouseButton, new Point(x, y)); }
protected override void OnMouseButtonDown(NMouseButton button, Point windowPoint, NModifierKey modifierKey) { Focus(); Point point = ToControlPoint(windowPoint); if (button == NMouseButton.Left) { UpdateCoordinates(); int offset = XToOffset(point.X - textOffsetX); SaveState(ActionType.Undefined); state.SetCursorOffset(offset); coordinatesCalculated = false; InvalidatePainting(); } }
protected override void OnMouseButtonUp(NMouseButton button, Point point) { base.OnMouseButtonUp(button, point); eventsExampleControl.HandleMouseButtonUp(button, point); }
protected override void OnMouseButtonDown(NMouseButton button, Point point, NModifierKey modifierKey) { base.OnMouseButtonDown(button, point, modifierKey); eventsExampleControl.HandleMouseButtonDown(button, point, modifierKey); }
protected override void OnMouseButtonUp(NMouseButton button, Point point) { GetMouseEventTarget(point)?.MouseButtonUp(button, point); content?.Update(); }
protected override void OnMouseButtonDown(NMouseButton button, Point point, NModifierKey modifierKey) { GetMouseEventTarget(point)?.MouseButtonDown(button, point, modifierKey); content?.Update(); }
protected virtual void OnMouseButtonUp(NMouseButton button, Point point) { }
protected virtual void OnMouseButtonDown(NMouseButton button, Point point, NModifierKey modifierKey) { }
internal void MouseButtonUp(NMouseButton button, Point point) { OnMouseButtonUp(button, point); }
internal void MouseButtonDown(NMouseButton button, Point point, NModifierKey modifierKey) { OnMouseButtonDown(button, point, modifierKey); }