public void AddInfo(NEWGUILD_MY_BOSS_ROOMINFO info) { if (this.m_GuildBoss_MyRoomInfo.ContainsKey(info.i16Floor)) { this.m_GuildBoss_MyRoomInfo[info.i16Floor] = info; } else { this.m_GuildBoss_MyRoomInfo.Add(info.i16Floor, info); } }
public void SetRoomStateEffect() { NrMyCharInfo kMyCharInfo = NrTSingleton <NkCharManager> .Instance.m_kMyCharInfo; short num = NrTSingleton <BabelTowerManager> .Instance.GetLastGuildBossFloor(); short guildBossLastFloor = NrTSingleton <ContentsLimitManager> .Instance.GetGuildBossLastFloor(); if (0 < guildBossLastFloor && guildBossLastFloor < num) { num = guildBossLastFloor; } short num2 = num / 5; if (num % 5 != 0) { num2 += 1; } bool flag = true; for (int i = 0; i < (int)num2; i++) { IUIListObject item = this.m_lbFloor.GetItem(i); for (int j = 5; j > 0; j--) { if ((int)num >= ((int)num2 - i) * 5 - (5 - j)) { string effectKey = string.Empty; NEWGUILD_MY_BOSS_ROOMINFO guildBossMyRoomInfo = kMyCharInfo.GetGuildBossMyRoomInfo(num); if (guildBossMyRoomInfo != null) { effectKey = this.GetRoomStateEffect(guildBossMyRoomInfo.byRoomState); } else { effectKey = this.GetRoomStateEffect(0); } int num3 = j - 1; UIButton uIButton = ((UIListItemContainer)item).GetElement(num3 + 1) as UIButton; if (uIButton != null) { NrTSingleton <FormsManager> .Instance.AttachEffectKey(effectKey, uIButton, uIButton.GetSize()); } num -= 1; } } flag = !flag; } }
public void BtClickFloor(IUIObject obj) { if (obj == null) { return; } NrMyCharInfo kMyCharInfo = NrTSingleton <NkCharManager> .Instance.m_kMyCharInfo; short num = (short)obj.Data; short guildBossLastFloor = NrTSingleton <ContentsLimitManager> .Instance.GetGuildBossLastFloor(); if (0 < guildBossLastFloor && guildBossLastFloor < num) { Main_UI_SystemMessage.ADDMessage(NrTSingleton <NrTextMgr> .Instance.GetTextFromNotify("608"), SYSTEM_MESSAGE_TYPE.NAGATIVE_MESSAGE); return; } NEWGUILD_MY_BOSS_ROOMINFO guildBossMyRoomInfo = kMyCharInfo.GetGuildBossMyRoomInfo(num); if (guildBossMyRoomInfo == null) { BABEL_GUILDBOSS babelGuildBossinfo = NrTSingleton <BabelTowerManager> .Instance.GetBabelGuildBossinfo(num); if (babelGuildBossinfo == null) { return; } if (NrTSingleton <NrCharKindInfoManager> .Instance.GetCharKindInfo(babelGuildBossinfo.m_nBossKind) == null) { return; } BabelGuildBossDlg.OnBabelGuildBossOpen(num); } else if (guildBossMyRoomInfo.byRoomState == 1 || guildBossMyRoomInfo.byRoomState == 2 || guildBossMyRoomInfo.byRoomState == 3) { GS_NEWGUILD_BOSS_ROOMINFO_REQ gS_NEWGUILD_BOSS_ROOMINFO_REQ = new GS_NEWGUILD_BOSS_ROOMINFO_REQ(); gS_NEWGUILD_BOSS_ROOMINFO_REQ.i16Floor = num; gS_NEWGUILD_BOSS_ROOMINFO_REQ.byRoomState = guildBossMyRoomInfo.byRoomState; SendPacket.GetInstance().SendObject(eGAME_PACKET_ID.GS_NEWGUILD_BOSS_ROOMINFO_REQ, gS_NEWGUILD_BOSS_ROOMINFO_REQ); } TsAudioManager.Instance.AudioContainer.RequestAudioClip("UI_SFX", "CHAOSTOWER", "ENTER", new PostProcPerItem(NrAudioClipDownloaded.OnEventAudioClipDownloadedImmedatePlay)); }
private void OnCompleteGuildBossBatch(object a_oObject) { if (NrTSingleton <NkCharManager> .Instance.GetMyCharInfo() == null) { return; } if (NrTSingleton <NkCharManager> .Instance.GetCharPersonInfo(1) == null) { return; } clTempBattlePos[] tempBattlePosInfo = SoldierBatch.SOLDIERBATCH.GetTempBattlePosInfo(); SoldierBatch.SOLDIERBATCH.SaveGuildBossBatchSolInfo(); GS_NEWGUILD_BOSS_STARTBATTLE_REQ gS_NEWGUILD_BOSS_STARTBATTLE_REQ = new GS_NEWGUILD_BOSS_STARTBATTLE_REQ(); gS_NEWGUILD_BOSS_STARTBATTLE_REQ.i16Floor = SoldierBatch.GUILDBOSS_INFO.m_i16Floor; gS_NEWGUILD_BOSS_STARTBATTLE_REQ.nCombinationUnique = NrTSingleton <SolCombination_BatchSelectInfoManager> .Instance.GetUserSelectedUniqeKey(0); int num = 0; for (int i = 0; i < 9; i++) { if (tempBattlePosInfo[i].m_nSolID > 0L) { gS_NEWGUILD_BOSS_STARTBATTLE_REQ.clSolBatchPosInfo[num].SolID = tempBattlePosInfo[i].m_nSolID; byte b = 0; byte nBattlePos = 0; SoldierBatch.GetCalcBattlePos((long)tempBattlePosInfo[i].m_nBattlePos, ref b, ref nBattlePos); gS_NEWGUILD_BOSS_STARTBATTLE_REQ.clSolBatchPosInfo[num].nBattlePos = nBattlePos; num++; } } SendPacket.GetInstance().SendObject(eGAME_PACKET_ID.GS_NEWGUILD_BOSS_STARTBATTLE_REQ, gS_NEWGUILD_BOSS_STARTBATTLE_REQ); NEWGUILD_MY_BOSS_ROOMINFO guildBossMyRoomInfo = NrTSingleton <NkCharManager> .Instance.m_kMyCharInfo.GetGuildBossMyRoomInfo(SoldierBatch.GUILDBOSS_INFO.m_i16Floor); if (guildBossMyRoomInfo != null) { guildBossMyRoomInfo.ui8PlayState = 0; } }
public void UpdateFloor(short floor) { NrMyCharInfo kMyCharInfo = NrTSingleton <NkCharManager> .Instance.m_kMyCharInfo; short num = floor / 5; if (floor % 5 != 0) { num += 1; } short num2 = (floor - 1) % 5; NewListItem newListItem = this.CreateItem(num); if (newListItem != null) { bool flag = this.GuildBossRewardCheck(); if (flag) { this.m_dtNotice.Visible = true; } for (int i = 0; i < this.m_lbFloor.Count; i++) { IUIListObject item = this.m_lbFloor.GetItem(i); if (item != null && (short)item.Data == num) { NEWGUILD_MY_BOSS_ROOMINFO guildBossMyRoomInfo = kMyCharInfo.GetGuildBossMyRoomInfo(floor); bool guildBossRoomStateInfo = kMyCharInfo.GetGuildBossRoomStateInfo(floor); DrawTexture drawTexture = ((UIListItemContainer)item).GetElement((int)(51 + num2)) as DrawTexture; if (guildBossMyRoomInfo != null && guildBossMyRoomInfo.byRoomState != 0) { drawTexture.Visible = guildBossRoomStateInfo; drawTexture.SetTexture("Win_I_Notice04"); } UIButton uIButton = ((UIListItemContainer)item).GetElement((int)(num2 + 1)) as UIButton; DrawTexture drawTexture2 = ((UIListItemContainer)item).GetElement((int)(56 + num2 * 2)) as DrawTexture; if (drawTexture2 != null) { drawTexture2.Visible = false; } ItemTexture itemTexture = ((UIListItemContainer)item).GetElement((int)(56 + num2 * 2 + 1)) as ItemTexture; if (itemTexture != null) { itemTexture.Visible = false; } if (guildBossMyRoomInfo != null) { if (guildBossMyRoomInfo.i64PlayPersonID > 0L) { if (drawTexture2 != null) { drawTexture2.Visible = true; } if (itemTexture != null) { itemTexture.Visible = true; } NewGuildMember memberInfoFromPersonID = NrTSingleton <NewGuildManager> .Instance.GetMemberInfoFromPersonID(guildBossMyRoomInfo.i64PlayPersonID); if (memberInfoFromPersonID != null) { if (memberInfoFromPersonID.GetPortrait() != null) { itemTexture.SetTexture(memberInfoFromPersonID.GetPortrait()); itemTexture.AddValueChangedDelegate(new EZValueChangedDelegate(this.BtnClickMemberInfo)); itemTexture.Data = guildBossMyRoomInfo.i64PlayPersonID; } else { itemTexture.SetSolImageTexure(eCharImageType.SMALL, new NkListSolInfo { SolCharKind = memberInfoFromPersonID.GetFaceCharKind(), SolGrade = -1, SolLevel = memberInfoFromPersonID.GetLevel() }, false); itemTexture.AddValueChangedDelegate(new EZValueChangedDelegate(this.BtnClickMemberInfo)); itemTexture.Data = guildBossMyRoomInfo.i64PlayPersonID; } } } string effectKey = string.Empty; if (guildBossMyRoomInfo != null) { effectKey = this.GetRoomStateEffect(guildBossMyRoomInfo.byRoomState); } else { effectKey = this.GetRoomStateEffect(0); } if (uIButton != null) { uIButton.DeleteChildEffect(); NrTSingleton <FormsManager> .Instance.AttachEffectKey(effectKey, uIButton, uIButton.GetSize()); } } break; } } } }
public NewListItem CreateItem(short Column) { NrMyCharInfo kMyCharInfo = NrTSingleton <NkCharManager> .Instance.m_kMyCharInfo; string text = string.Empty; string text2 = string.Empty; short num = Column * 5; bool flag = Column % 2 == 0; short guildBossLastFloor = NrTSingleton <ContentsLimitManager> .Instance.GetGuildBossLastFloor(); string columnData = string.Empty; if (flag) { columnData = string.Format("Mobile/DLG/GuildBoss/newlistbox_floor_columndata{0}", NrTSingleton <UIDataManager> .Instance.AddFilePath); } else { columnData = string.Format("Mobile/DLG/GuildBoss/newlistbox_floor1_columndata{0}", NrTSingleton <UIDataManager> .Instance.AddFilePath); } this.m_lbFloor.SetColumnData(columnData); NewListItem newListItem = new NewListItem(this.m_lbFloor.ColumnNum, true, string.Empty); if (!flag) { newListItem.SetListItemData(0, "UI/BabelTower/boss_main1", true, null, null); } else { newListItem.SetListItemData(0, "UI/BabelTower/boss_main2", true, null, null); } bool flag2 = this.GuildBossRewardCheck(); if (flag2) { this.m_dtNotice.Visible = true; } for (int i = 4; i >= 0; i--) { newListItem.SetListItemData(i * 6 + 6, false); newListItem.SetListItemData(i * 6 + 6 + 2, false); newListItem.SetListItemData(i * 6 + 6 + 4, false); newListItem.SetListItemData(i * 6 + 7, false); newListItem.SetListItemData(i * 6 + 7 + 2, false); newListItem.SetListItemData(i * 6 + 7 + 4, false); newListItem.SetListItemData(i + 36, false); newListItem.SetListItemData(i + 41, false); newListItem.SetListItemData(i + 5 + 41, false); newListItem.SetListItemData(i + 1, false); newListItem.SetListItemData(51 + i, false); newListItem.SetListItemData(56 + i * 2, false); newListItem.SetListItemData(56 + i * 2 + 1, false); if (num <= guildBossLastFloor) { newListItem.SetListItemData(i + 1, true); if (num / 10 <= 0 && num % 10 > 0) { text = "Win_Number_" + num; newListItem.SetListItemData(i + 36, true); newListItem.SetListItemData(i + 36, text, null, null, null); } else { short num2 = num / 10; short num3 = num % 10; text = "Win_Number_" + num2; text2 = "Win_Number_" + num3; newListItem.SetListItemData(i + 41, true); newListItem.SetListItemData(i + 41, text, null, null, null); newListItem.SetListItemData(i + 5 + 41, true); newListItem.SetListItemData(i + 5 + 41, text2, null, null, null); } newListItem.SetListItemData(i + 1, string.Empty, num, new EZValueChangedDelegate(this.BtClickFloor), null); newListItem.SetListItemData(51 + i, false); newListItem.SetListItemData(51 + i, "Win_I_Notice04", null, null, null); NEWGUILD_MY_BOSS_ROOMINFO guildBossMyRoomInfo = kMyCharInfo.GetGuildBossMyRoomInfo(num); if (guildBossMyRoomInfo != null) { if (this.m_SelectFloor < num) { this.m_Selectindex = Column; this.m_SelectFloor = num; } if (guildBossMyRoomInfo.i64PlayPersonID > 0L) { newListItem.SetListItemData(56 + i * 2, true); newListItem.SetListItemData(56 + i * 2 + 1, true); NewGuildMember memberInfoFromPersonID = NrTSingleton <NewGuildManager> .Instance.GetMemberInfoFromPersonID(guildBossMyRoomInfo.i64PlayPersonID); if (memberInfoFromPersonID != null) { if (memberInfoFromPersonID.GetPortrait() != null) { newListItem.SetListItemData(56 + i * 2 + 1, memberInfoFromPersonID.GetPortrait(), guildBossMyRoomInfo.i64PlayPersonID, null, new EZValueChangedDelegate(this.BtnClickMemberInfo), null); } else { NkListSolInfo nkListSolInfo = new NkListSolInfo(); nkListSolInfo.SolCharKind = memberInfoFromPersonID.GetFaceCharKind(); nkListSolInfo.SolGrade = -1; nkListSolInfo.SolLevel = memberInfoFromPersonID.GetLevel(); newListItem.SetListItemData(56 + i * 2 + 1, nkListSolInfo, guildBossMyRoomInfo.i64PlayPersonID, new EZValueChangedDelegate(this.BtnClickMemberInfo), null); } } } } } num -= 1; } flag = !flag; newListItem.Data = Column; return(newListItem); }