示例#1
0
        /// <summary>
        /// there are four steps for the server
        /// (1) read xml to get necessary information
        /// (2)initalize a new world and add info to the new world
        /// (3)uisng serverawaitClientloop to awit client join in
        /// (4)using update method to send update info to the client
        /// </summary>
        /// <param name="args"></param>
        static void Main(string[] args)
        {
            xmlRead();
            watch = new Stopwatch();
            list  = new LinkedList <SocketState>();
            watch.Start();
            liveStar = new Stopwatch();
            liveStar.Start();
            theworld = new world();
            sta.setLoc(new Vector2D(200, -200));
            star ss = new star(1, new Vector2D(200, 200), 0.01);

            theworld.addStar(sta);
            theworld.addStar(ss);
            theworld.setSize(UniverSize);
            theworld.setRespawn(RespawnRate);
            theworld.setFrame(MSperFrame);
            NController.ServerAwaitClientLoop(HandleNewClient);
            Console.WriteLine("our server start, and client could join in now");
            //create a new thread to update the world and send the updated info to the client
            Task task = new Task(() =>
            {
                while (true)
                {
                    update();
                }
            });

            task.Start();
            Console.Read();
        }