示例#1
0
        //通过好友申请
        private void button_approve_Click(object sender, EventArgs e)
        {
            string friend_name       = label2.Text.Split(' ')[0];
            Socket add_friend_socket = P2P_Communication.Commun_Friend(friend_name, client_socket);
            string send_msg          = "aa." + user_name;

            P2P_Communication.Connect_Send(add_friend_socket, send_msg);
            Thread.Sleep(10);
            add_friend_socket.Shutdown(SocketShutdown.Both);
            add_friend_socket.Close();
            label1.Hide();
            label2.Hide();
            button_approve.Hide();
            button_refuse.Hide();
            button_refuse.Enabled  = false;
            button_approve.Enabled = false;
            if (friend_list == null)
            {
                friend_list = friend_name;
            }
            else
            {
                friend_list = friend_list + "." + friend_name;
            }
            string update_text = "update friend_table set friend_list = '" + user_name + "." + friend_list + "' where username="******"online");
            listView1.Items.Add(new_item);
        }
示例#2
0
        //更改群名
        private void textBox_name_TextChanged(object sender, EventArgs e)
        {
            string current_group_name = findGroup(user_name);
            string new_group_name     = textBox_name.Text;
            string update_text        = "Update group_table set groupname='" + new_group_name + "' where groupname = '" + current_group_name + "'";

            My_Database.SQLite_Update(update_text, connection);
        }
示例#3
0
        //发起聊天
        private void button_chat_Click(object sender, EventArgs e)
        {
            if (listView1.SelectedItems.Count == 0 && listView_group.SelectedItems.Count == 0)
            {
                MessageBox.Show(this, " 请选中好友进行聊天", "信息提示", MessageBoxButtons.OK, MessageBoxIcon.Information);
            }
            else if (listView_group.SelectedItems.Count == 0 && listView1.SelectedItems[0].SubItems[1].Text == "offline")
            {
                MessageBox.Show(this, " 好友不在线,无法聊天", "信息提示", MessageBoxButtons.OK, MessageBoxIcon.Information);
            }
            else
            {
                List <string> all_user    = new List <string>();
                List <Socket> chat_socket = new List <Socket>();
                int           chat_num    = 0; //聊天人数
                if (chat_select == 0)
                {
                    string friend_name = user_name;
                    foreach (ListViewItem item in listView1.SelectedItems)
                    {
                        friend_name = friend_name + "." + item.Text;
                        chat_num++;
                    }
                    //开始发起聊天请求
                    string send_str = "chat." + friend_name;
                    all_user.Add(send_str);
                    if (chat_num > 1)
                    {
                        string select_text = "Select count(*) from group_table";
                        string group_name  = "'chatgroup" + My_Database.SQLite_Select(select_text, connection) + "'";
                        //string group_name = "ccc";
                        string insert_text = "insert into group_table(groupname,username) values(" + group_name + "," + user_name + ")";
                        My_Database.SQLite_Insert(insert_text, connection);
                        string update_text = "update group_table set username = '******' where groupname=" + group_name;
                        My_Database.SQLite_Update(update_text, connection);
                        ListViewItem new_item = new ListViewItem(group_name);
                    }
                }
                else
                {
                    int      ind       = listView_group.Items.IndexOf(listView_group.SelectedItems[0]);
                    string[] user_list = all_chat_group[ind].user.Split('.');
                    string   send_str  = "chat.";
                    string   all       = null;
                    for (int i = 0; i < user_list.Length; i++)
                    {
                        if (user_list[i] == user_name)
                        {
                            user_list[i] = user_list[0];
                            user_list[0] = user_name;
                            all          = string.Join(".", user_list);
                            break;
                        }
                    }
                    send_str = send_str + all;

                    chat_num = all_chat_group[ind].user.Split('.').Length - 1;
                    all_user.Add(send_str);
                }
                //chat_socket = P2P_Communication.Commun_Friend(send_str, client_socket);
                //Socket chat_socket = P2P_Communication.Commun_Friend(friend_name, client_socket);
                //创建窗口
                Thread thread_chat = new Thread(() => Application.Run(new Chat_Window(all_user, chat_socket, chat_num, 0)));
                thread_chat.SetApartmentState(System.Threading.ApartmentState.STA);//单线程监听控制
                thread_chat.Start();
            }
        }