private void Form1_Load(object sender, EventArgs e) { //我們要避免給Enum顯示的值,如果在連續性(不重複)的累加資料中。 //除非有客製化的需求,有重複性的值在Enum中 // valueTemp = 3 ==>基於 Tuesday =2 + 1 int valueA = (int)MyWeek.ValueA; // valueTemp2 = 4 ==>基於 Tuesday =2 + 2 (前一個Enum為 ValueTemp) int valueB = (int)MyWeek.ValueB; // valueTemp3 = 4 ==>基於 Wednesday =3 + 1 int valueC = (int)MyWeek.ValueC; // True MyWeek week = MyWeek.ValueA; bool valueAResult = week == MyWeek.Wednesday ? true : false; //非連續性的應用 int today = (int)CustomerMyweek.Saturday; switch (today) { case 0: Console.Write("每周的痛苦期"); break; case 1: Console.Write("每周的放空期"); break; case 2: Console.Write("每周的快樂期"); break; } }
public void RefreshUI(int page) { switch (page) { case 0: { //SanctuaryUIViewManager.Instance.SetCurrentAchieve(weekContri.ToString()); //SanctuaryUIViewManager.Instance.SetNextAchieve(MyInfo.nextLvNeedContribution.ToString()); //SanctuaryUIViewManager.Instance.SetAcieveReward(SanctuaryRewardXMLData.GetAccuNextRankIcon(weekContri)); //SanctuaryUIViewManager.Instance.SetNextAchievementRewardGoldNum(SanctuaryRewardXMLData.GetAccuNextGold(weekContri)); var rwd = new List <MyRewardData>(); foreach (var item in SanctuaryRewardXMLData.dataMap. Where(x => x.Value.type == 3 && x.Value.level[0] <= weekLevel && weekLevel <= x.Value.level[1])) { if (weekContri >= item.Value.contribution) { //可以领取 if (alreadyGetList.Contains(item.Key)) { //已经领取过了 rwd.Add(new MyRewardData() { name = string.Concat(ItemParentData.GetItem((int)ItemCode.GOLD).Name, " x ", item.Value.gold), rewardID = item.Key, icon = IconData.dataMap.Get(item.Value.icon).path, isAlreadyGet = true, isEnable = true, needScore = item.Value.contribution, progress = (LanguageData.GetContent(46915, String.Concat(weekContri, '/', item.Value.contribution))) }); } else { rwd.Add(new MyRewardData() { name = string.Concat(ItemParentData.GetItem((int)ItemCode.GOLD).Name, " x ", item.Value.gold), rewardID = item.Key, icon = IconData.dataMap.Get(item.Value.icon).path, isAlreadyGet = false, isEnable = true, needScore = item.Value.contribution, progress = (LanguageData.GetContent(46915, String.Concat(weekContri, '/', item.Value.contribution))) }); } } else { rwd.Add(new MyRewardData() { name = string.Concat(ItemParentData.GetItem((int)ItemCode.GOLD).Name, " x ", item.Value.gold), rewardID = item.Key, icon = IconData.dataMap.Get(item.Value.icon).path, isAlreadyGet = false, isEnable = false, needScore = item.Value.contribution, progress = (LanguageData.GetContent(46915, String.Concat(weekContri, '/', item.Value.contribution))) }); } } SanctuaryUIViewManager.Instance.GenerateMyRewardList(rwd); } break; case 1: { SanctuaryUIViewManager.Instance.ClearRankGridList(); for (int i = 0; i < weekData.Count; i++) { RankGridData data = new RankGridData(); data.achieve = weekData[i].contribution.ToString(); data.name = weekData[i].name; data.rank = (i + 1).ToString(); if (data.name.Equals(MogoWorld.thePlayer.name)) { data.highLight = true; } else { data.highLight = false; } SanctuaryUIViewManager.Instance.AddRankGrid(data, i); } SanctuaryUIViewManager.Instance.SetPlayerName(MogoWorld.thePlayer.name); SanctuaryUIViewManager.Instance.SetPlayerRank(MyWeek.ToString()); SanctuaryUIViewManager.Instance.SetPlayerContribute(weekContri.ToString()); var weekRank = SanctuaryRewardXMLData.GetWeekRankID(); SanctuaryUIViewManager.Instance.ClearRewardGridList(); for (int i = 0; i < weekRank.Count; i++) { RankRewardGridData rrgd = new RankRewardGridData(); rrgd.imgName = IconData.dataMap.Get(SanctuaryRewardXMLData.dataMap.Get(weekRank[i]).icon).path; rrgd.text = String.Format("第{0}名宝箱", i + 1); SanctuaryUIViewManager.Instance.AddRewardGrid(rrgd); } break; } case 2: { SanctuaryUIViewManager.Instance.ClearRankGridList(); for (int i = 0; i < dayData.Count; i++) { RankGridData data = new RankGridData(); data.achieve = dayData[i].contribution.ToString(); data.name = dayData[i].name; data.rank = (i + 1).ToString(); if (data.name.Equals(MogoWorld.thePlayer.name)) { data.highLight = true; } else { data.highLight = false; } SanctuaryUIViewManager.Instance.AddRankGrid(data, i); } SanctuaryUIViewManager.Instance.SetPlayerName(MogoWorld.thePlayer.name); SanctuaryUIViewManager.Instance.SetPlayerRank(MyDay.ToString()); SanctuaryUIViewManager.Instance.SetPlayerContribute(dayContri.ToString()); var dayRank = SanctuaryRewardXMLData.GetDayRankID(); SanctuaryUIViewManager.Instance.ClearRewardGridList(); for (int i = 0; i < dayRank.Count; i++) { RankRewardGridData rrgd = new RankRewardGridData(); rrgd.imgName = IconData.dataMap.Get(SanctuaryRewardXMLData.dataMap.Get(dayRank[i]).icon).path; rrgd.text = String.Format("第{0}名宝箱", i + 1); SanctuaryUIViewManager.Instance.AddRewardGrid(rrgd); } break; } default: break; } }