示例#1
0
 public void Close()
 {
     MyTweener.ZoomOutTween(transform, () => {
         closeAction?.Invoke();
         Destroy(gameObject);
     });
 }
    void Start()
    {
        //シールドの作成
        //シールドの作成
        GameObject obj = (GameObject)Resources.Load("Shiled");
        // プレハブを元にオブジェクトを生成する
        GameObject shiled = (GameObject)Object.Instantiate(obj);

        shiled.transform.localScale    = Vector3.one;
        shiled.transform.localPosition = Vector3.zero;
        Destroy(shiled, 0.75f);

        switch (tweenType)
        {
        case SceneLoadTweenType.CenterScale:
            MyTweener.ZoomInTween(transform, () => { });
            break;

        case SceneLoadTweenType.SlideInFromBottom:
            transform
            .DOLocalMoveY(-3000, 0.5f)
            .SetDelay(0.25f)
            .From(true)
            .SetRelative();
            break;

        case SceneLoadTweenType.SlideInFromRight:
            transform
            .DOLocalMoveX(2000, 0.25f)
            .SetDelay(0.25f)
            .From(true)
            .SetRelative();
            break;

        case SceneLoadTweenType.SlideOutToLeft:
            transform
            .DOLocalMoveX(-2000, 0.25f)
            .SetDelay(0.25f)
            .From(true)
            .SetRelative();
            break;

        default:
            break;
        }
    }
示例#3
0
    public static void LoadScene(
        string scene,
        SceneLoadTweenType tweenType = SceneLoadTweenType.CenterScale,
        LoadSceneMode loadSceneMode  = LoadSceneMode.Single)
    {
        if (loading)
        {
            return;
        }
        loading = true;
        //シールドの作成
        GameObject obj = (GameObject)Resources.Load("Shiled");
        // プレハブを元にオブジェクトを生成する
        GameObject shiled = (GameObject)Object.Instantiate(obj);

        shiled.transform.localScale    = Vector3.one;
        shiled.transform.localPosition = Vector3.zero;

        var tweenTarget = Object.FindObjectOfType <SceneLoadTweenTargetView>();

        prevSceneName = SceneManager.GetActiveScene().name;
        var async = SceneManager.LoadSceneAsync(scene, loadSceneMode);

        async.completed += (compleate) =>
        {
            loading = false;
        };
        if (tweenTarget != null)
        {
            async.allowSceneActivation = false;

            switch (tweenType)
            {
            case SceneLoadTweenType.CenterScale:
                MyTweener.ZoomOutTween(tweenTarget.transform, () => async.allowSceneActivation = true);
                return;

            case SceneLoadTweenType.SlideOutToLeft:
                MyTweener.SlideOutToLeft(tweenTarget.transform, () => async.allowSceneActivation = true);
                return;
            }
        }
    }
示例#4
0
 // Start is called before the first frame update
 void Start()
 {
     MyTweener.ZoomInTween(transform, () => { });
 }