public override void MouseDrag(int x, int y) { if (hitOnLion && _hitLion != null) { _hitLion.Move(x, y); } }
public override void MouseDrag(int x, int y) { if (hitOnLion && _hitSprite != null) { _hitSprite.JustMove = _moveOption == LionMoveOption.Move; _hitSprite.Move(x, y); } }
public override void MouseDrag(int x, int y) { lionFill.Move(x, y); }
public override void MouseDrag(int x, int y) { //move to specific position _testSprite.Move(x, y); }