示例#1
0
 private static void SetupValentin(int missionNumber, MySmallShipBot valentin)
 {
     if (valentin != null)
     {
         valentin.Engine = new MyMwcObjectBuilder_SmallShip_Engine(MyMwcObjectBuilder_SmallShip_Engine_TypesEnum.Nuclear_1);
         valentin.SetEquip(new List <MyMwcObjectBuilder_SmallShip_Weapon>
         {
             new MyMwcObjectBuilder_SmallShip_Weapon(MyMwcObjectBuilder_SmallShip_Weapon_TypesEnum.Machine_Gun),
             new MyMwcObjectBuilder_SmallShip_Weapon(MyMwcObjectBuilder_SmallShip_Weapon_TypesEnum.Machine_Gun),
             new MyMwcObjectBuilder_SmallShip_Weapon(MyMwcObjectBuilder_SmallShip_Weapon_TypesEnum.Missile_Launcher),
         },
                           new List <MyMwcObjectBuilder_InventoryItem>
         {
             new MyMwcObjectBuilder_InventoryItem(new MyMwcObjectBuilder_SmallShip_Ammo(MyMwcObjectBuilder_SmallShip_Ammo_TypesEnum.Machine_Gun_Basic), 100),
             new MyMwcObjectBuilder_InventoryItem(new MyMwcObjectBuilder_SmallShip_Ammo(MyMwcObjectBuilder_SmallShip_Ammo_TypesEnum.Guided_Missile_Visual_Detection), 10),
         });
     }
 }
示例#2
0
 private static void SetupTarja(int missionNumber, MySmallShipBot tarja)
 {
     if (tarja != null)
     {
         tarja.Engine = new MyMwcObjectBuilder_SmallShip_Engine(MyMwcObjectBuilder_SmallShip_Engine_TypesEnum.Nuclear_1);
         tarja.SetEquip(new List <MyMwcObjectBuilder_SmallShip_Weapon>
         {
             new MyMwcObjectBuilder_SmallShip_Weapon(MyMwcObjectBuilder_SmallShip_Weapon_TypesEnum.Autocanon),
             new MyMwcObjectBuilder_SmallShip_Weapon(MyMwcObjectBuilder_SmallShip_Weapon_TypesEnum.Autocanon),
             new MyMwcObjectBuilder_SmallShip_Weapon(MyMwcObjectBuilder_SmallShip_Weapon_TypesEnum.Missile_Launcher),
         },
                        new List <MyMwcObjectBuilder_InventoryItem>
         {
             new MyMwcObjectBuilder_InventoryItem(new MyMwcObjectBuilder_SmallShip_Ammo(MyMwcObjectBuilder_SmallShip_Ammo_TypesEnum.Autocannon_Basic), 100),
             new MyMwcObjectBuilder_InventoryItem(new MyMwcObjectBuilder_SmallShip_Ammo(MyMwcObjectBuilder_SmallShip_Ammo_TypesEnum.Guided_Missile_Visual_Detection), 10),
         });
     }
 }
示例#3
0
 private static void SetupMarcus(int missionNumber, MySmallShipBot marcus)
 {
     if (marcus != null)
     {
         marcus.Engine = new MyMwcObjectBuilder_SmallShip_Engine(MyMwcObjectBuilder_SmallShip_Engine_TypesEnum.Nuclear_1);
         if (missionNumber <= 1)
         {
             marcus.SetEquip(new List <MyMwcObjectBuilder_SmallShip_Weapon>
             {
                 new MyMwcObjectBuilder_SmallShip_Weapon(MyMwcObjectBuilder_SmallShip_Weapon_TypesEnum.Machine_Gun),
                 new MyMwcObjectBuilder_SmallShip_Weapon(MyMwcObjectBuilder_SmallShip_Weapon_TypesEnum.Machine_Gun),
             },
                             new List <MyMwcObjectBuilder_InventoryItem>
             {
                 new MyMwcObjectBuilder_InventoryItem(new MyMwcObjectBuilder_SmallShip_Ammo(MyMwcObjectBuilder_SmallShip_Ammo_TypesEnum.Machine_Gun_Basic), 100),
             });
         }
         else if (missionNumber == 2)
         {
             marcus.SetEquip(new List <MyMwcObjectBuilder_SmallShip_Weapon>
             {
                 new MyMwcObjectBuilder_SmallShip_Weapon(MyMwcObjectBuilder_SmallShip_Weapon_TypesEnum.Machine_Gun),
                 new MyMwcObjectBuilder_SmallShip_Weapon(MyMwcObjectBuilder_SmallShip_Weapon_TypesEnum.Machine_Gun),
                 new MyMwcObjectBuilder_SmallShip_Weapon(MyMwcObjectBuilder_SmallShip_Weapon_TypesEnum.Shotgun),
             },
                             new List <MyMwcObjectBuilder_InventoryItem>
             {
                 new MyMwcObjectBuilder_InventoryItem(new MyMwcObjectBuilder_SmallShip_Ammo(MyMwcObjectBuilder_SmallShip_Ammo_TypesEnum.Machine_Gun_Basic), 100),
                 new MyMwcObjectBuilder_InventoryItem(new MyMwcObjectBuilder_SmallShip_Ammo(MyMwcObjectBuilder_SmallShip_Ammo_TypesEnum.Shotgun_Basic), 100),
             });
         }
         else if (missionNumber == 3)
         {
             marcus.SetEquip(new List <MyMwcObjectBuilder_SmallShip_Weapon>
             {
                 new MyMwcObjectBuilder_SmallShip_Weapon(MyMwcObjectBuilder_SmallShip_Weapon_TypesEnum.Machine_Gun),
                 new MyMwcObjectBuilder_SmallShip_Weapon(MyMwcObjectBuilder_SmallShip_Weapon_TypesEnum.Machine_Gun),
                 new MyMwcObjectBuilder_SmallShip_Weapon(MyMwcObjectBuilder_SmallShip_Weapon_TypesEnum.Shotgun),
                 new MyMwcObjectBuilder_SmallShip_Weapon(MyMwcObjectBuilder_SmallShip_Weapon_TypesEnum.Missile_Launcher),
             },
                             new List <MyMwcObjectBuilder_InventoryItem>
             {
                 new MyMwcObjectBuilder_InventoryItem(new MyMwcObjectBuilder_SmallShip_Ammo(MyMwcObjectBuilder_SmallShip_Ammo_TypesEnum.Machine_Gun_Basic), 100),
                 new MyMwcObjectBuilder_InventoryItem(new MyMwcObjectBuilder_SmallShip_Ammo(MyMwcObjectBuilder_SmallShip_Ammo_TypesEnum.Shotgun_Basic), 100),
                 new MyMwcObjectBuilder_InventoryItem(new MyMwcObjectBuilder_SmallShip_Ammo(MyMwcObjectBuilder_SmallShip_Ammo_TypesEnum.Missile_Basic), 10),
             });
         }
         else if (missionNumber >= 4)
         {
             marcus.SetEquip(new List <MyMwcObjectBuilder_SmallShip_Weapon>
             {
                 new MyMwcObjectBuilder_SmallShip_Weapon(MyMwcObjectBuilder_SmallShip_Weapon_TypesEnum.Machine_Gun),
                 new MyMwcObjectBuilder_SmallShip_Weapon(MyMwcObjectBuilder_SmallShip_Weapon_TypesEnum.Machine_Gun),
                 new MyMwcObjectBuilder_SmallShip_Weapon(MyMwcObjectBuilder_SmallShip_Weapon_TypesEnum.Shotgun),
                 new MyMwcObjectBuilder_SmallShip_Weapon(MyMwcObjectBuilder_SmallShip_Weapon_TypesEnum.Missile_Launcher),
                 new MyMwcObjectBuilder_SmallShip_Weapon(MyMwcObjectBuilder_SmallShip_Weapon_TypesEnum.Sniper),
             },
                             new List <MyMwcObjectBuilder_InventoryItem>
             {
                 new MyMwcObjectBuilder_InventoryItem(new MyMwcObjectBuilder_SmallShip_Ammo(MyMwcObjectBuilder_SmallShip_Ammo_TypesEnum.Machine_Gun_Basic), 100),
                 new MyMwcObjectBuilder_InventoryItem(new MyMwcObjectBuilder_SmallShip_Ammo(MyMwcObjectBuilder_SmallShip_Ammo_TypesEnum.Shotgun_Basic), 100),
                 new MyMwcObjectBuilder_InventoryItem(new MyMwcObjectBuilder_SmallShip_Ammo(MyMwcObjectBuilder_SmallShip_Ammo_TypesEnum.Guided_Missile_Visual_Detection), 10),
                 new MyMwcObjectBuilder_InventoryItem(new MyMwcObjectBuilder_SmallShip_Ammo(MyMwcObjectBuilder_SmallShip_Ammo_TypesEnum.Sniper_High_Speed), 10),
             });
         }
     }
 }