public static void dbugStart_Basic() { //demonstrate basic setup var bridge = new MyGlfwTopWindowBridge.GlfwEventBridge(); Size primScreenSize = UIPlatform.CurrentPlatform.GetPrimaryMonitorSize(); var form = new GlFwForm(primScreenSize.Width, primScreenSize.Height, "GLES_GLFW", bridge); Init(form); //------ //this is an app detail Box bgBox = new Box(primScreenSize.Width, primScreenSize.Height); bgBox.BackColor = Color.White; s_myRootGfx.AddChild(bgBox.GetPrimaryRenderElement()); //---------------------- dbugMySprite sprite = new dbugMySprite(200, 300); dbugMyBoxUI boxUI = new dbugMyBoxUI(); boxUI.SetRenderElement(sprite); sprite.SetController(boxUI); bgBox.Add(boxUI); //--------- }
public static void dbugStart_Basic() { //demonstrate basic setup Init(); //------ //this is an app detail Size primScreenSize = UIPlatform.CurrentPlatform.GetPrimaryMonitorSize(); Box bgBox = new Box(primScreenSize.Width, primScreenSize.Height); bgBox.BackColor = Color.White; s_myRootGfx.AddChild(bgBox.GetPrimaryRenderElement()); //---------------------- dbugMySprite sprite = new dbugMySprite(200, 300); dbugMyBoxUI boxUI = new dbugMyBoxUI(); boxUI.SetRenderElement(sprite); sprite.SetController(boxUI); bgBox.Add(boxUI); //--------- }