示例#1
0
        public BasicCustomVideoRenderer(Context context)
        {
            this.mContext = context;

            mView = new GLSurfaceView(context);
            mView.EGLContextClientVersion = 2;

            mRenderer      = new MyRenderer(this);
            mView.Renderer = mRenderer;

            mView.RenderMode = GLSurfaceView.RENDERMODE_WHEN_DIRTY;
        }
        protected override void OnCreate(Bundle bundle)
        {
            base.OnCreate(bundle);

            // 创建一个GLSurfaceView,用于显示OpenGL绘制的图形
            GLSurfaceView glView = new GLSurfaceView(this);
            // 创建GLSurfaceView的内容绘制器
            MyRenderer myRenderer = new MyRenderer(this);

            // 为GLSurfaceView设置绘制器
            glView.SetRenderer(myRenderer);

            // Set our view from the "main" layout resource
            SetContentView(glView);
            detector = new GestureDetector(this, this);
        }
		public CustomVideoRenderer(Context context)
		{
			this.mContext = context;

			mView = new GLSurfaceView(context);
			mView.EGLContextClientVersion = 2;

			mRenderer = new MyRenderer();
			mView.Renderer = mRenderer;

			mView.RenderMode = GLSurfaceView.RENDERMODE_WHEN_DIRTY;
		}
示例#4
0
 public MyToolStrip()
 {
     Renderer = new MyRenderer();
 }
示例#5
0
 public W8MenuStrip()
 {
     Renderer = new MyRenderer();
     BackColor = Color.WhiteSmoke;
     Font = font;
 }