public void UpdateMesh()
    {
        //Get an integer value from the slider, then set the slider
        //to match that value (to make sure they're the same)
        int sliderVal = Mathf.FloorToInt(resolutionSlider.value);

        resolutionSlider.value = sliderVal;

        //Update the text to display the slider value
        sliderText.text = sliderVal.ToString();

        //Update the mesh with the new slider value (i.e. the new mesh resolution)
        meshScript.UpdateMesh(sliderVal);
    }