protected override void Combo(Menu menu) { if (Target != null) { if (menu.Slider("E") > 0) { switch (menu.Slider("E")) { case 1: CastE(Target); break; case 2: E.Cast(Target); break; } } if (menu.CheckBox("Q")) { CastQ2(Target); } if (menu.CheckBox("W")) { CastW2(Target); } if (menu.Slider("R") > 0) { if (MyHero.CountEnemiesInRange(R.Range) >= menu.Slider("R")) { R.Cast(Target); } } } base.Combo(menu); }
public void CastW(Obj_AI_Base target) { if (IsCastingR) { return; } if (W.IsReady && target != null) { if (Core.GameTickCount - LastBlockTick < 750) { return; } if (Core.GameTickCount - WShouldWaitTick < 750) { return; } if (MyHero.CountEnemiesInRange(400) != 0) { return; } var hero = target as AIHeroClient; if (hero != null) { if (!TargetHaveEBuff(hero)) { if ((Orbwalker.CanAutoAttack && MyHero.IsInAutoAttackRange(target)) || (E.IsReady && E.InRange(hero))) { return; } } } W.Cast(target); } }
protected void SwapByCountingEnemies() { var wCount = (WShadowIsValid && W.IsReady) ? WShadow.CountEnemiesInRange(400) : 100; var rCount = (RShadowIsValid && R.IsReady) ? RShadow.CountEnemiesInRange(400) : 100; var min = Math.Min(rCount, wCount); if (MyHero.CountEnemiesInRange(400) > min) { if (min == wCount) { W.Cast(); } else if (min == rCount) { R.Cast(); } } }
public void CastW(Obj_AI_Base target) { var pred = W.GetPrediction(target); if (IsCastingR) { return; } if (W.IsReady && target != null && !IsCastingR && target.IsValidTarget(W.Range) && !W.WillHitYasuoWall(pred.CastPosition) && !MyHero.IsInAutoAttackRange(target) || pred.HitChance >= HitChance.Immobile && !IsCastingR && target.IsValidTarget(W.Range) && !W.WillHitYasuoWall(pred.CastPosition) && !MyHero.IsInAutoAttackRange(target)) { if (Core.GameTickCount - LastBlockTick < 650) { return; } if (Core.GameTickCount - WShouldWaitTick < 650) { return; } if (MyHero.CountEnemiesInRange(350) != 0) { return; } var hero = target as AIHeroClient; if (hero != null) { if (MyHero.IsInAutoAttackRange(target) && !TargetHaveEBuff(hero)) { if ((Orbwalker.CanAutoAttack || (E.IsReady && E.InRange(hero)))) { return; } } } W.Cast(target); } }
protected override void Combo() { if (Target != null) { var bestCombo = GetBestCombo(Target); if (MyHero.CountEnemiesInRange(E.Range) >= ComboMenu.Slider("TeamFight")) { if (ComboMenu.Slider("Q.Hit") > 0) { var list = Q.EnemyHeroes; if (list.Count >= ComboMenu.Slider("Q.Hit")) { var result = GetBestHitQ(list); if (result.Hits >= ComboMenu.Slider("Q.Hit")) { Q.Cast(result.Position); } } } if (W.IsReady && ComboMenu.Slider("W.Hit") > 0) { var list = W.EnemyHeroes; if (list.Count >= ComboMenu.Slider("W.Hit")) { if (W.ObjectsInRange(list).Count >= ComboMenu.Slider("W.Hit")) { W.Cast(); } } } if (R.IsReady && ComboMenu.Slider("R.Hit") > 0) { var list = R.EnemyHeroes; if (list.Count >= ComboMenu.Slider("R.Hit")) { if (R.ObjectsInRange(list).Count >= ComboMenu.Slider("R.Hit")) { R.Cast(); } } } CastQr(); CastEr(); } else { if (R.IsReady && ComboMenu.CheckBox("R.Killable") && bestCombo.R && R.IsKillable(Target)) { CastR(Target); } } if (ComboMenu.CheckBox("Q")) { CastQ(Target); } if (ComboMenu.CheckBox("W")) { CastW(Target); } if (ComboMenu.Slider("E.HealthPercent") >= MyHero.HealthPercent) { var enemy = UnitManager.ValidEnemyHeroesInRange.FirstOrDefault(h => h.InAutoAttackRange(MyHero)); if (enemy != null) { CastE(MyHero); } } } base.Combo(); }