IEnumerator LoadMyData_HaveCards() { if (MyCards == null) { MyCards = new MyHaveCards(); } yield return(null); }
public IEnumerator co_Initialize() { Debug.Log("GameData : 세이브 데이터 로드"); MyAssets = new MyDataAsset(); MyCards = new MyHaveCards(); MyDecks = new MyDeckDatas(); MyPlayHistory = new MyPlayHistoryInfo(); yield return(null); }