public static void DrawSpriteBatchBackground(Vector4?color) { var offset = new Vector2(VideoMode.MyVideoModeManager.IsTripleHead() ? -1 : 0, 0); MyGuiManager.DrawSpriteBatch(MyGuiManager.GetAmmoSelectLowBackground(), MyGuiManager.GetNormalizedCoordinateFromScreenCoordinate(MyGuiConstants.AMMO_SELECT_LEFT_TOP_POSITION) + offset, m_backSize, new Color(color.Value), MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_TOP); }