public void SpyOnOwnCharacter() { ProtoMessage ignore = null; // (need to move the character to the same location as the playercharacter) MyFamily.MoveTo(MyPlayerCharacter.location.id, out ignore); this.SpyCharacterTest(client, MyPlayerCharacter.charID, MyFamily.charID, true); }
public IActionResult Index() { MyFamily austin = new MyFamily() { Wife = "Katherine", Dog = "Remi", Mom = "Jessica", Dad = "Steven" }; return(View(austin)); }
static void Main(string[] args) { int[] array = { 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 }; foreach (var item in GetCollection(array)) { Console.Write(item + ", "); } Console.WriteLine("\n"); Console.WriteLine(new string('-', 50)); Calendar calendar = new Calendar(); foreach (var item in calendar) { Console.WriteLine(item); } Console.WriteLine(new string('-', 10)); Console.WriteLine(calendar.GetDaysByMonth(5)); Console.WriteLine(new string('-', 10)); Console.WriteLine(calendar.GetMonthByDays(30)); Console.WriteLine("\n"); Console.WriteLine(new string('-', 50)); var listInts = new List <string> { "Ivan", "Petya", "Vasiliy", "Andrey" }; var linkList = MyFamily <string> .CreateList(listInts); foreach (var item in linkList.LinkListIterator()) { Console.Write("{0}, ", item); } Console.WriteLine("\n"); Console.WriteLine(new string('-', 50)); Dictionary dictionary = new Dictionary(); Console.WriteLine(dictionary["ручка"]); Console.WriteLine(dictionary["стiл"]); Console.WriteLine(dictionary["карандаш"]); Console.WriteLine(dictionary["яблyко"]); Console.WriteLine(new string('-', 20)); for (int i = 0; i < dictionary.Count; i++) { Console.WriteLine(dictionary[i]); } Console.ReadKey(); }