public void SetRightPill(PillController pill, MyColorEnum color) { if (color == pill.Color) { pill.SetPillToBottle(this.transform); GameManager.Instance.IncreaseScore(); } }
public MyColorEnum GetAndRetMyEnum(MyColorEnum myenum) { if (myenum == MyColorEnum.RED) { return(MyColorEnum.GREEN); } else { return(MyColorEnum.RED); } }
public void ChangeBottomMaterial(MyColorEnum myColor, ColorSelectionController colorSelection) { if (myColor == colorSelection.Color) { bottomMeshRenderer.material = colorSelection.ColorSelectionMaterial; isTakeMaterial = true; OnMaterialChanged?.Invoke(); GameManager.Instance.IncreaseScore(); colorSelection.IsSetMaterial(); } }
public EnumAttr(MyColorEnum e, MyColorEnum[] a) { value = e; arrayValue = a; }
public EnumAttr(MyColorEnum e) { value = e; arrayValue = null; }
public MyColorEnum GetAndRetMyEnum(MyColorEnum myenum) { if (myenum == MyColorEnum.RED) { return MyColorEnum.GREEN; } else return MyColorEnum.RED; }