//2015.4.22 by ldw public static void UnitTest_mousePosition() { float a = MyClass2.GetInputMousePos().x; UnityEngine.Debug.Log("a=" + a); }
//2015.4.22 by ldw public static void UnitTest_mousePosition() { float a = MyClass2.GetInputMousePos().x; UnityEngine.Debug.Log("a=" + a); }