示例#1
0
 void OnMouseUp()
 {
     clicked = !clicked;
     myChar.GetReady(clicked);
     if (clicked)
     {
         GameObject.Find("Button").GetComponent <SpriteRenderer>().sprite = Resources.Load("Images/mainUI/components/lobby_ready_touch", typeof(Sprite)) as Sprite;
     }
     else
     {
         GameObject.Find("Button").GetComponent <SpriteRenderer>().sprite = Resources.Load("Images/mainUI/components/lobby_ready", typeof(Sprite)) as Sprite;
     }
     audio.Play();
 }