public void RegisterTexture(string textureName, int width, int height, Format format, MyCatalogTextureType type)
 {
     m_textureKeysCatalog.Add(textureName, new MyTextureKeyIdentity()
     {
         Type = type,
         Key = new MyBorrowedTextureKey() { Width = width, Height = height, Format = format }
     });
 }
 public void RegisterTexture(string textureName, int width, int height, Format format, MyCatalogTextureType type)
 {
     m_textureKeysCatalog.Add(textureName, new MyTextureKeyIdentity()
     {
         Type = type,
         Key  = new MyBorrowedTextureKey()
         {
             Width = width, Height = height, Format = format
         }
     });
 }