public MyScriptItemInfo(MyBlueprintTypeEnum type,string scriptName,ulong? id = null,string description =null,MySteamWorkshop.SubscribedItem item=null): base(type,id) { ScriptName = scriptName; Description = description; SteamItem = item; }
void GetBlueprints(string directory, MyBlueprintTypeEnum type) { if (!Directory.Exists(directory)) { return; } string[] folders = Directory.GetDirectories(directory); List <string> fileNames = new List <string>(); List <string> blueprintNames = new List <string>(); foreach (var f in folders) { fileNames.Add(f + "\\bp.sbc"); var tokens = f.Split('\\'); blueprintNames.Add(tokens[tokens.Length - 1]); } for (int i = 0; i < blueprintNames.Count; i++) { String name = blueprintNames[i]; var info = new MyBlueprintItemInfo(type); var item = new MyGuiControlListbox.Item(text: new StringBuilder(name), toolTip: name, userData: info, icon: MyGuiConstants.TEXTURE_ICON_BLUEPRINTS_LOCAL.Normal); m_blueprintList.Add(item); } }
public MyScriptItemInfo(MyBlueprintTypeEnum type, string scriptName, ulong?id = null, string description = null, MySteamWorkshop.SubscribedItem item = null) : base(type, id) { ScriptName = scriptName; Description = description; SteamItem = item; }
protected static void SavePrefabToFile(MyObjectBuilder_Definitions prefab, string name = null, bool replace = false, MyBlueprintTypeEnum type = MyBlueprintTypeEnum.LOCAL) { if (name == null) { name = MyUtils.StripInvalidChars(MyCubeBuilder.Static.Clipboard.CopiedGridsName); } string file = ""; if (type == MyBlueprintTypeEnum.LOCAL) { file = Path.Combine(m_localBlueprintFolder, name); } else { file = Path.Combine(m_workshopBlueprintFolder, "temp", name); } string filePath = ""; int index = 1; try { if (!replace) { while (MyFileSystem.DirectoryExists(file)) { file = Path.Combine(m_localBlueprintFolder, name + "_" + index); index++; } if (index > 1) { name += new StringBuilder("_" + (index - 1)); } } filePath = file + "\\bp.sbc"; var success = MyObjectBuilderSerializer.SerializeXML(filePath, false, prefab); Debug.Assert(success, "falied to write blueprint to file"); if (!success) { MyGuiSandbox.AddScreen(MyGuiSandbox.CreateMessageBox( buttonType: MyMessageBoxButtonsType.OK, styleEnum: MyMessageBoxStyleEnum.Error, messageCaption: new StringBuilder("Error"), messageText: new StringBuilder("There was a problem with saving blueprint") )); if (Directory.Exists(file)) { Directory.Delete(file, true); } } } catch (Exception e) { MySandboxGame.Log.WriteLine(String.Format("Failed to write prefab at file {0}, message: {1}, stack:{2}", filePath, e.Message, e.StackTrace)); } }
public MyBlueprintItemInfo(MyBlueprintTypeEnum type, ulong?id = null) { Type = type; PublishedItemId = id; }
protected static void SavePrefabToFile(MyObjectBuilder_Definitions prefab, string name, bool replace = false, MyBlueprintTypeEnum type = MyBlueprintTypeEnum.LOCAL) { //if (name == null) //{ // name = MyUtils.StripInvalidChars(MyCubeBuilder.Static.Clipboard.CopiedGridsName); //} Debug.Assert(name != null, "Name cannot be null"); string file = ""; if (type == MyBlueprintTypeEnum.LOCAL) { file = Path.Combine(m_localBlueprintFolder, name); } else { file = Path.Combine(m_workshopBlueprintFolder, "temp", name); } string filePath = ""; int index = 1; try { if (!replace) { while (MyFileSystem.DirectoryExists(file)) { file = Path.Combine(m_localBlueprintFolder, name + "_" + index); index++; } if (index > 1) { name += new StringBuilder("_" + (index - 1)); } } filePath = file + "\\bp.sbc"; var success = MyObjectBuilderSerializer.SerializeXML(filePath, false, prefab); Debug.Assert(success, "falied to write blueprint to file"); if (!success) { MyGuiSandbox.AddScreen(MyGuiSandbox.CreateMessageBox( buttonType: MyMessageBoxButtonsType.OK, styleEnum: MyMessageBoxStyleEnum.Error, messageCaption: new StringBuilder("Error"), messageText: new StringBuilder("There was a problem with saving blueprint") )); if (Directory.Exists(file)) Directory.Delete(file, true); } } catch (Exception e) { MySandboxGame.Log.WriteLine(String.Format("Failed to write prefab at file {0}, message: {1}, stack:{2}", filePath, e.Message, e.StackTrace)); } }
public MyBlueprintItemInfo(MyBlueprintTypeEnum type, ulong? id = null) { Type = type; PublishedItemId = id; }
void GetBlueprints(string directory, MyBlueprintTypeEnum type) { if (!Directory.Exists(directory)) return; string[] folders = Directory.GetDirectories(directory); List<string> fileNames = new List<string>(); List<string> blueprintNames = new List<string>(); foreach (var f in folders) { fileNames.Add(f + "\\bp.sbc"); var tokens = f.Split('\\'); blueprintNames.Add(tokens[tokens.Length - 1]); } for (int i = 0; i < blueprintNames.Count; i++) { String name = blueprintNames[i]; var info = new MyBlueprintItemInfo(type); var item = new MyGuiControlListbox.Item(text: new StringBuilder(name), toolTip: name, userData: info, icon: MyGuiConstants.TEXTURE_ICON_BLUEPRINTS_LOCAL.Normal); m_blueprintList.Add(item); } }
public MyScriptItemInfo(MyBlueprintTypeEnum type, string scriptName, ulong?id = null, string description = null) : base(type, id) { ScriptName = scriptName; Description = description; }
public MyScriptItemInfo(MyBlueprintTypeEnum type, string scriptName, ulong? id = null, string description = null) : base(type, id) { ScriptName = scriptName; Description = description; }