示例#1
0
    Music _play_music_dolby()
    {
        //  objShow.SetActive(true);
        EventMgr.startEvent("显示关闭按钮");

        Music music = MusicMgr.PlayDolby(clipDolby);

        EventMgr.startEvent("显示关闭按钮");
        return(music);
    }
示例#2
0
    //filepath 绝对路径 安卓sdcard 或者PC 绝对路径
    public IEnumerator LoadMusic(string filepath)
    {
        filepath = "file://" + filepath;
        using (var uwr = UnityWebRequestMultimedia.GetAudioClip(filepath, AudioType.UNKNOWN))
        {
            //不卡顿的2行代码
            ((DownloadHandlerAudioClip)uwr.downloadHandler).compressed  = false;
            ((DownloadHandlerAudioClip)uwr.downloadHandler).streamAudio = true;
            yield return(uwr.SendWebRequest());

            if (uwr.isNetworkError)
            {
                Debug.LogError(uwr.error);
            }
            else
            {
                AudioClip clip = DownloadHandlerAudioClip.GetContent(uwr);

                MusicMgr.PlayDolby(clip);//播放
            }
        }
    }
示例#3
0
 public override void start()
 {
     AudioMgr.TurnOnMusic();
     MusicMgr.PlayDolby(musicFile);
     isEnd = true;
 }