private void ListDown() { if (SelectedMusic == null) { return; } int index = MusicList.IndexOf(SelectedMusic); if (index == MusicList.Count - 1) { return; } PlayerModel model = SelectedMusic.Clone() as PlayerModel; MusicList.Remove(SelectedMusic); MusicList.Insert(index + 1, model); SelectedIndex = MusicList.IndexOf(model); }