示例#1
0
 private void Wipe()
 {
     CinemachineShake.instance.ShakeCamera(0.5f * multiplyChecker.shooters.Count, 0.1f);
     ScoreText.current.ChangeScore(true, multiplyChecker.shooters.Count);
     multiplyChecker.shooters.Clear();
     foreach (var enemy in FindObjectsOfType <Shooter>())
     {
         Instantiate(blood, enemy.transform.position, enemy.transform.rotation);
         Destroy(enemy.gameObject);
     }
     multiplyChecker.TestShooters();
 }
示例#2
0
 private void Start()
 {
     multiplyChecker = MultiplyChecker.current;
     multiplyChecker.shooters.Add(this);
     multiplyChecker.TestShooters();
 }