//private string getSerializablePlayerList(PlayerState[] playerStateList) //{ // if(playerStateList == null) // { // Debug.LogError("Player State list is null!"); // return null; // } // SerializedPlayerList list = new SerializedPlayerList(); // for(int i = 0; i < playerStateList.Length; ++i) // { // if(playerStateList[i] != null) // { // list.list[i] = PlayerStateSerializable.Create(playerStateList[i]); // } // else // { // list.list[i] = null; // } // } // return JsonUtility.ToJson(list); //} //private PlayerState[] getPlayerList(string serialList) //{ // if (string.IsNullOrEmpty(serialList)) // { // Debug.LogError("Serial State list is null!"); // return null; // } // SerializedPlayerList serialPlayerList = JsonUtility.FromJson<SerializedPlayerList>(serialList); // PlayerState[] list = new PlayerState[serialPlayerList.list.Length]; // for (int i = 0; i < serialPlayerList.list.Length; ++i) // { // if(serialPlayerList.list[i] != null) // { // PlayerStateSerializable serial = serialPlayerList.list[i]; // list[i] = PlayerState.Create(serial); // } // else // { // list[i] = null; // } // } // return list; //} //private GameContext _createGameContext(CardDeck customerDeck, CardDeck ingredientDeck, PlayerState[] playerList) //{ // GameContext context = GameContext.Create(GameMode.ONLINE, playerList); // context.isMasterClient = PhotonNetwork.isMasterClient; // context.ingredientDeck = ingredientDeck; // context.customerDeck = customerDeck; // return context; //} private void onLeaveRoom() { _roomController.RemoveView(); _lobbyController = new MultiplayerLobbyController(); _lobbyController.Start(onJoinRoom, onGoToMainMenu); }
public void Init(GameStateMachine stateMachine, object changeStateData = null) { _stateMachine = stateMachine; _fader = Singleton.instance.gui.screenFader; _fader.FadeIn(0.35f); _networkManager = Singleton.instance.networkManager; _networkManager.onCustomEvent += onCustomEvent; _networkManager.Connect(); _lobbyController = new MultiplayerLobbyController(); _lobbyController.Start(onJoinRoom, onGoToMainMenu); }