public void MultiSpatialMapCreate() { var mySpatialMap = new MultiSpatialMap <MyIDImpl>(); Assert.AreEqual(0, mySpatialMap.Count); bool retVal = mySpatialMap.Remove(new MyIDImpl(0)); Assert.AreEqual(false, retVal); retVal = false; foreach (var item in mySpatialMap.Remove((1, 2))) { retVal = true; } Assert.AreEqual(false, retVal); retVal = false; foreach (var item in mySpatialMap.Items) { retVal = true; } Assert.AreEqual(false, retVal); retVal = mySpatialMap.Move(new MyIDImpl(0), (5, 6)); Assert.AreEqual(false, retVal); retVal = false; foreach (var item in mySpatialMap.Move((1, 2), (5, 6))) { retVal = true; } Assert.AreEqual(false, retVal); }
public static IDGenerator IDGenerator = new IDGenerator(); // A static IDGenerator that all Entities can access //Build a new map with a specified width and height public Map(int width, int height) { _width = width; _height = height; Tiles = new TileBase[width * height]; Entities = new MultiSpatialMap <Entity>(); }
public void MultiSpatialMapMove() { var mySpatialMap = new MultiSpatialMap <MyIDImpl>(); var myId1 = new MyIDImpl(0); var myId2 = new MyIDImpl(1); mySpatialMap.Add(myId1, (1, 2)); mySpatialMap.Add(myId2, (2, 3)); mySpatialMap.Move(myId1, (5, 6)); Assert.Equal(new Point(5, 6), mySpatialMap.GetPositionOf(myId1)); var retVal = mySpatialMap.Contains((5, 6)); Assert.True(retVal); retVal = mySpatialMap.Contains((1, 2)); Assert.False(retVal); retVal = mySpatialMap.Contains((2, 3)); Assert.True(retVal); mySpatialMap.Move(myId2, (5, 6)); Assert.False(mySpatialMap.Contains((2, 3))); Assert.True(mySpatialMap.Contains((5, 6))); Assert.Equal(2, mySpatialMap.GetItemsAt((5, 6)).Count()); }
public void MultiSpatialMapAdd() { var mySpatialMap = new MultiSpatialMap <MyIDImpl>(); var myId1 = new MyIDImpl(0); var myId2 = new MyIDImpl(1); mySpatialMap.Add(myId1, (1, 2)); Assert.Equal(1, mySpatialMap.Count); var retVal = mySpatialMap.Contains((1, 2)); Assert.True(retVal); retVal = mySpatialMap.Contains(myId1); Assert.True(retVal); retVal = mySpatialMap.Contains((2, 3)); Assert.False(retVal); retVal = mySpatialMap.Contains(myId2); Assert.False(retVal); var count = mySpatialMap.GetItemsAt((1, 2)).Count(); Assert.Equal(1, count); count = mySpatialMap.GetItemsAt((2, 3)).Count(); Assert.Equal(0, count); mySpatialMap.Add(myId2, (1, 2)); count = mySpatialMap.GetItemsAt((1, 2)).Count(); Assert.Equal(2, count); }
public Chunk(int size) { Size = size; Terrain = new ArrayMapOf <GameObject>(size, size); Entities = new MultiSpatialMap <GameObject>(); BackgroundColors = new ArrayMapOf <RLColor?>(size, size); }
public void ManualPrintMultiSpatialMap() { MultiSpatialMap <MyIDImpl> sm = new MultiSpatialMap <MyIDImpl>(); sm.Add(new MyIDImpl(1), 1, 2); sm.Add(new MyIDImpl(2), 1, 2); sm.Add(new MyIDImpl(3), 4, 5); Console.WriteLine(sm); }
public void MultiSpatialMapCreate() { var mySpatialMap = new MultiSpatialMap <MyIDImpl>(); Assert.Equal(0, mySpatialMap.Count); //mySpatialMap.Remove(new MyIDImpl(0)); Assert.Empty(mySpatialMap.Items); mySpatialMap.Add(new MyIDImpl(0), (2, 2)); Assert.Single(mySpatialMap.Items); Assert.Empty(mySpatialMap.Remove((1, 2))); }
public void MultiSpatialMapAdd() { var mySpatialMap = new MultiSpatialMap <MyIDImpl>(); var myId1 = new MyIDImpl(0); var myId2 = new MyIDImpl(1); var myId3 = new MyIDImpl(2); mySpatialMap.Add(myId1, (1, 2)); Assert.AreEqual(1, mySpatialMap.Count); bool retVal = mySpatialMap.Contains((1, 2)); Assert.AreEqual(true, retVal); retVal = mySpatialMap.Contains(myId1); Assert.AreEqual(true, retVal); retVal = mySpatialMap.Contains((2, 3)); Assert.AreEqual(false, retVal); retVal = mySpatialMap.Contains(myId2); Assert.AreEqual(false, retVal); int count = 0; foreach (var item in mySpatialMap.GetItems((1, 2))) { count++; } Assert.AreEqual(1, count); count = 0; foreach (var item in mySpatialMap.GetItems((2, 3))) { count++; } Assert.AreEqual(0, count); retVal = mySpatialMap.Add(myId2, (1, 2)); Assert.AreEqual(true, retVal); count = 0; foreach (var item in mySpatialMap.GetItems((1, 2))) { count++; } Assert.AreEqual(2, count); }
public void MultiSpatialMapRemove() { var mySpatialMap = new MultiSpatialMap <MyIDImpl>(); var myId1 = new MyIDImpl(0); var myId2 = new MyIDImpl(1); var myId3 = new MyIDImpl(2); var myId4 = new MyIDImpl(3); mySpatialMap.Add(myId1, (1, 2)); mySpatialMap.Add(myId2, (2, 3)); mySpatialMap.Add(myId3, (3, 4)); mySpatialMap.Add(myId4, (1, 2)); bool retVal = mySpatialMap.Remove(myId1); Assert.AreEqual(true, retVal); retVal = mySpatialMap.Contains(myId1); Assert.AreEqual(false, retVal); retVal = mySpatialMap.Contains((1, 2)); Assert.AreEqual(true, retVal); int count = 0; foreach (var i in mySpatialMap.Remove((2, 3))) { count++; } Assert.AreEqual(1, count); Assert.AreEqual(false, mySpatialMap.Contains((2, 3))); Assert.AreEqual(false, mySpatialMap.Contains(myId2)); retVal = mySpatialMap.Remove(myId1); Assert.AreEqual(false, retVal); count = 0; foreach (var i in mySpatialMap.Remove((5, 6))) { count++; } Assert.AreEqual(0, count); }
public void MultiSpatialMapMoveValid() { var mySpatialMap = new MultiSpatialMap <MyIDImpl>(); var myId1 = new MyIDImpl(0); var myId2 = new MyIDImpl(1); var myId3 = new MyIDImpl(2); var myId4 = new MyIDImpl(3); mySpatialMap.Add(myId1, (1, 2)); mySpatialMap.Add(myId2, (2, 3)); mySpatialMap.Add(myId3, (3, 4)); mySpatialMap.Add(myId4, (1, 2)); // Move the two items at (1, 2) to (3, 4) (already occupied location) var list = mySpatialMap.MoveValid((1, 2), (3, 4)); Assert.Equal(2, list.Count); Assert.Contains(myId1, list); Assert.Contains(myId4, list); Assert.Equal(new Point(3, 4), mySpatialMap.GetPositionOf(myId1)); Assert.Equal(new Point(3, 4), mySpatialMap.GetPositionOf(myId4)); Assert.Equal(3, mySpatialMap.GetItemsAt((3, 4)).Count()); var retVal = mySpatialMap.Contains((3, 4)); Assert.True(retVal); retVal = mySpatialMap.Contains((1, 2)); Assert.False(retVal); retVal = mySpatialMap.Contains((2, 3)); Assert.True(retVal); // Move the one item at (2, 3) to (6, 7) (unoccupied location) list = mySpatialMap.MoveValid((2, 3), (6, 7)); Assert.Contains(myId2, list); Assert.Single(list); Assert.False(mySpatialMap.Contains((2, 3))); Assert.True(mySpatialMap.Contains((6, 7))); Assert.Single(mySpatialMap.GetItemsAt((6, 7))); }
public void MultiSpatialMapMove() { var mySpatialMap = new MultiSpatialMap <MyIDImpl>(); var myId1 = new MyIDImpl(0); var myId2 = new MyIDImpl(1); mySpatialMap.Add(myId1, (1, 2)); mySpatialMap.Add(myId2, (2, 3)); bool retVal = mySpatialMap.Move(myId1, (5, 6)); Assert.AreEqual(true, retVal); Assert.AreEqual(new Coord(5, 6), mySpatialMap.GetPosition(myId1)); retVal = mySpatialMap.Contains((5, 6)); Assert.AreEqual(true, retVal); retVal = mySpatialMap.Contains((1, 2)); Assert.AreEqual(false, retVal); retVal = mySpatialMap.Contains((2, 3)); Assert.AreEqual(true, retVal); retVal = mySpatialMap.Move(myId2, (5, 6)); Assert.AreEqual(true, retVal); Assert.AreEqual(false, mySpatialMap.Contains((2, 3))); Assert.AreEqual(true, mySpatialMap.Contains((5, 6))); int count = 0; foreach (var i in mySpatialMap.GetItems((5, 6))) { count++; } Assert.AreEqual(2, count); }
public void MultiSpatialMapRemove() { var mySpatialMap = new MultiSpatialMap <MyIDImpl>(); var myId1 = new MyIDImpl(0); var myId2 = new MyIDImpl(1); var myId3 = new MyIDImpl(2); var myId4 = new MyIDImpl(3); mySpatialMap.Add(myId1, (1, 2)); mySpatialMap.Add(myId2, (2, 3)); mySpatialMap.Add(myId3, (3, 4)); mySpatialMap.Add(myId4, (1, 2)); mySpatialMap.Remove(myId1); var retVal = mySpatialMap.Contains(myId1); Assert.False(retVal); retVal = mySpatialMap.Contains((1, 2)); Assert.True(retVal); Assert.Single(mySpatialMap.Remove((2, 3))); Assert.False(mySpatialMap.Contains((2, 3))); Assert.False(mySpatialMap.Contains(myId2)); Assert.Throws <ArgumentException>(() => mySpatialMap.Remove(myId1)); Assert.Empty(mySpatialMap.Remove((5, 6))); }