private void OnGUI() { EditorGUILayout.HelpBox("The following field has been drawn with MuffinDevGUI.ExtendedObjectField().\nUse the added controls to, from left to right:\n\t- Show/hide informations about the selected asset\n\t- Lock/unlock the selected asset\n\t- Focus the asset in the project view\n\t- Create a new asset if applicable", MessageType.Info); EditorGUILayout.Space(); bool locked = m_Object != null && m_Locked; bool canChangeFoldState = m_Object != null; bool canFocus = m_Object != null; bool canCreate = m_Object != null ? m_Object is ScriptableObject : false; GUI.enabled = !locked; m_Object = MuffinDevGUI.ExtendedObjectField("Selected Asset", m_Object, typeof(Object), true, new ExtendedObjectFieldButton[] { // Add "Fold/Unfold" button new ExtendedObjectFieldButton(m_Folded ? EEditorIcon.Unfold : EEditorIcon.Fold, ExtendedObjectFieldButton.EPosition.BeforeLabel, m_Folded ? "Hide informations" : "Show informations", () => { m_Folded = !m_Folded; }, canChangeFoldState), // Add "Focus" button new ExtendedObjectFieldButton(locked ? EEditorIcon.Lock : EEditorIcon.Unlock, ExtendedObjectFieldButton.EPosition.BeforeField, locked ? "Locked" : "Unlocked", locked ? "Unlock selected asset" : "Lock selected asset", () => { m_Locked = !m_Locked; }, m_Object != null), // Add "Focus" button new ExtendedObjectFieldButton(EEditorIcon.Focus, ExtendedObjectFieldButton.EPosition.AfterField, "Focus asset", () => { EditorHelpers.FocusAsset(m_Object, true, true); }, canFocus), // Add "Create" button new ExtendedObjectFieldButton(EEditorIcon.Add, ExtendedObjectFieldButton.EPosition.AfterField, $"Create new {(m_Object != null ? m_Object.GetType().Name : "Object")} asset", () => { if (m_Object != null) { EditorHelpers.CreateAssetPanel(m_Object.GetType(), out Object newAsset, $"Create new {m_Object.GetType().Name} asset", $"New{m_Object.GetType().Name}", "", "asset", false); if (newAsset != null) { m_Object = newAsset; } } }, canCreate)