/// <summary> /// 得到网络配置值并验证该用户名密码(同步方式) /// </summary> public string GetLoginS(string uid, string upsw, string uip) { //网络配置值初始化 string[] servinfo = DataConfig.GetServerInfo(); string StrIp = servinfo[0]; string StrPort = servinfo[1]; int port = int.Parse(StrPort); ShareData.LocalIp = StrIp; ShareData.LocalPort = port; TcpCli client = new TcpCli(ShareData.LocalIp, ShareData.LocalPort); MsgStruts msg = new MsgStruts(); msg.command = msgCommand.GetLogin; msg.msgtype = msgType.SendText; msg.msgsendstate = msgSendState.single; string msgStr = uid + "|" + upsw + "|" + uip; msg.Data = _coder.GetEncodingBytes(msgStr); client.ReceiverDataComplate = AsyncCallback; MsgStruts msgb = client.SendAndBack(msg); string loginStr = _coder.GetEncodingString(msgb.Data, msgb.Data.Length); return(loginStr); }
/// <summary> /// 得到客户端缓存(同步) /// </summary> public void GetCahceSyn(string userid, CallBackEvent callback) { try { TcpCli client = new TcpCli(ShareData.LocalIp, ShareData.LocalPort); MsgStruts msg = new MsgStruts(); msg.command = msgCommand.GetCache; msg.msgtype = msgType.SendText; msg.msgsendstate = msgSendState.single; msg.Data = _coder.GetEncodingBytes(userid); if (SystemConfig.GetCacheWaitSleep) {//socket缓冲区8192问题没有解决时使用延时加载形式去加载缓存数据 msg = client.SendAndBack(msg); callback(msg); } else { client.AsyncSendWithReceiverData(msg, callback); } } catch (Exception ex) { ex.ToString().ErrorLogger(); ShareData.Log.Info(ex); callback(null); } //return ClientCache.SetCache(msgb.Data); }
/// <summary> /// 得到数字提醒,全部在线都发送 /// </summary> public void GetAlertNum() { MsgStruts msg = new MsgStruts(); msg.command = msgCommand.GetAlertNum; msg.msgtype = msgType.SendText; msg.msgsendstate = msgSendState.single; _tcpcli.Send(msg); }
/// <summary> /// 得到游戏角色 /// </summary> /// <param name="whereStr"></param> public void GetGameRolesCR(string whereStr) { MsgStruts msg = new MsgStruts(); msg.command = msgCommand.GetGameRolesCR; msg.msgtype = msgType.SendText; msg.msgsendstate = msgSendState.single; msg.Data = _coder.GetEncodingBytes(whereStr); _tcpcli.Send(msg); }
/// <summary> /// 编辑工单(服务端不回复信息) /// </summary> public void EditTaskNoReturn(GSSModel.Tasks task) { MsgStruts msg = new MsgStruts(); msg.command = msgCommand.EditTaskNoReturn; msg.msgtype = msgType.SendText; msg.msgsendstate = msgSendState.single; msg.Data = DataSerialize.GetByteFromObject(task); _tcpcli.Send(msg); }
/// <summary> /// 得到客户端缓存 /// </summary> public void GetCahce(string userid) { MsgStruts msg = new MsgStruts(); msg.command = msgCommand.GetCache; msg.msgtype = msgType.SendText; msg.msgsendstate = msgSendState.single; msg.Data = _coder.GetEncodingBytes(userid); _tcpcli.Send(msg); }
public void SendEmail(int formId, GSSModel.Request.ClientData clientparam) { MsgStruts msg = new MsgStruts() { msgtype = msgType.SendText, command = msgCommand.SendEmailToRoles, msgsendstate = msgSendState.single }; msg.Data = _coder.GetEncodBytes(clientparam); _tcpcli.Send(msg); }
/// <summary> /// 得到游戏帐号 /// </summary> /// <param name="whereStr"></param> public void GetGameUsersC(MsgParam msgparam) { MsgStruts msg = new MsgStruts(); msg.command = msgCommand.GetGameUsersC; msg.msgtype = msgType.SendText; msg.msgsendstate = msgSendState.single; msg.Data = _coder.GetEncodBytes(msgparam); _tcpcli.Send(msg); }
/// <summary> /// 执行SQL语句 /// </summary> /// <param name="sqlStr"></param> public void ExcSql(string sqlStr) { MsgStruts msg = new MsgStruts(); msg.command = msgCommand.ExcSql; msg.msgtype = msgType.SendText; msg.msgsendstate = msgSendState.single; msg.Data = _coder.GetEncodingBytes(sqlStr); _tcpcli.Send(msg); }
/// <summary> /// 得到工单列表 /// </summary> /// <param name="whereStr"></param> public void GetAllTasks(string param, string whereStr) { MsgStruts msg = new MsgStruts(); msg.command = msgCommand.GetAllTasks; msg.msgtype = msgType.SendText; msg.msgsendstate = msgSendState.single; msg.MsgParam.p0 = param; msg.Data = _coder.GetEncodingBytes(whereStr); _tcpcli.Send(msg); }
private void LoginComplateQueryCacheCallBack(object cache) { "loading cache end".Logger(); MsgStruts msgb = cache as MsgStruts; try { if (cache == null) { this.DialogResult = DialogResult.No; string tip = "Error,please see above tip. "; tip.Logger(); ShareData.Log.Info(tip); MsgBox.Show(LanguageResource.Language.Tip_LoseCacheRefuseComing, LanguageResource.Language.Tip_Tip, MessageBoxButtons.AbortRetryIgnore, MessageBoxIcon.Error); return; } System.Data.DataSet ds = DataSerialize.GetDatasetFromByte(msgb.Data); if (ds == null || ds.Tables.Count == 0) { string temp = "Because the network query Cache error.refuse use login,in fact use login success"; temp.Logger(); this.DialogResult = DialogResult.No; ShareData.Log.Info(temp); MsgBox.Show(LanguageResource.Language.Tip_LoseCacheRefuseComing, LanguageResource.Language.Tip_Tip, MessageBoxButtons.AbortRetryIgnore, MessageBoxIcon.Error); return; } int tables = ds.Tables.Count; if (SystemConfig.SyncVersionCache) { DataTable version = ds.Tables["T_Version"]; object obj = version.Rows[0]["F_DB_Version"]; ds.Tables["T_Version"].Dispose(); string ver = string.Empty; if (obj != null) { ver = obj.ToString(); } //转换为文件流 System.IO.StreamWriter sr = new System.IO.StreamWriter(System.Windows.Forms.Application.StartupPath + "/GSSDATA/Version.DAT", false); sr.Write(ver); sr.Close(); } (" [table]" + tables).Logger(); ClientCache.SetCache(msgb.Data); ShareData.UserPower = ClientCache.GetUserPower(ShareData.UserID); this.DialogResult = DialogResult.OK; "cache convert complae".Logger(); } catch (Exception ex) { ex.ToString().ErrorLogger(); MsgBox.Show(ex.Message, LanguageItems.BaseLanguageItem.Tip_Tip, MessageBoxButtons.OK, MessageBoxIcon.Error); } }
/// <summary> /// 游戏工具:清空防沉迷 /// </summary> public void GameResetChildInfo(int formid, string TaskID) { MsgStruts msg = new MsgStruts(); msg.command = msgCommand.GameResetChildInfo; msg.msgtype = msgType.SendText; msg.msgsendstate = msgSendState.single; string sendtr = formid.ToString() + "|" + TaskID + ""; msg.Data = _coder.GetEncodingBytes(sendtr); _tcpcli.Send(msg); }
/// <summary> /// 增加工单 /// </summary> /// <param name="task"></param> public MsgStruts DownloadTemplateFile(GSSModel.TemplateFile task) { MsgStruts msg = new MsgStruts(); msg.command = msgCommand.DownloadTemplateFile; msg.msgtype = msgType.SendText; msg.msgsendstate = msgSendState.single; msg.Data = DataSerialize.GetByteFromObject(task); MsgStruts msgb = _tcpcli.SendAndBack(msg); return(msgb); }
public void SendTextToService(GSSModel.Request.ClientData data, msgCommand command) { MsgStruts str = new MsgStruts() { msgsendstate = msgSendState.single, msgtype = msgType.SendText, command = command }; str.Data = DataSerialize.GetByteFromObject(data); _tcpcli.Send(str); }
/// <summary> /// 游戏工具:解封 /// </summary> /// <param name="UserorRole">是帐户还是角色,帐号:1 角色:2</param> public void GameNoLockUR(int formid, int UserorRole, string TaskID) { MsgStruts msg = new MsgStruts(); msg.command = msgCommand.GameNoLockUR; msg.msgtype = msgType.SendText; msg.msgsendstate = msgSendState.single; string lockStr = formid.ToString() + "|" + UserorRole.ToString() + "|" + TaskID + ""; msg.Data = _coder.GetEncodingBytes(lockStr); _tcpcli.Send(msg); }
/// <summary> /// 客户端退出 /// </summary> public void Login11(string uid, string upsw, string uip) { MsgStruts msg = new MsgStruts(); msg.command = msgCommand.GetLogin; msg.msgtype = msgType.SendText; msg.msgsendstate = msgSendState.single; string msgStr = uid + "|" + upsw + "|" + uip; msg.Data = _coder.GetEncodingBytes(msgStr); _tcpcli.Send(msg); }
private void SendAlert(Session Client) { Session client = (Session)_tcpsvr.SessionTable[Client.ID]; DataSet ds = dbhandle.GetAlertNum(); MsgStruts msg = new MsgStruts(); msg.command = msgCommand.GetAlertNum; msg.msgtype = msgType.SendDataset; msg.msgsendstate = msgSendState.single; msg.Data = DataSerialize.GetDataSetSurrogateZipBYtes(ds); _tcpsvr.Send(client, msg); }
/// <summary> /// 删除全服邮件 /// </summary> /// <param name="taskid"></param> /// <returns></returns> public string DeleteFullServiceEmail(string taskid) { MsgStruts msg = new MsgStruts(); msg.command = msgCommand.DeleteFullServiceEmail; msg.msgtype = msgType.SendText; msg.msgsendstate = msgSendState.single; msg.MsgParam.p0 = taskid; MsgStruts msgb = _tcpcli.SendAndBack(msg); string backStr = _coder.GetEncodingString(msgb.Data, msgb.Data.Length); return(backStr); }
/// <summary> /// 游戏工具:发奖 /// </summary> /// <param name="task"></param> public string GameGiftAwardDo(string taskid) { MsgStruts msg = new MsgStruts(); msg.command = msgCommand.GameGiftAwardDo; msg.msgtype = msgType.SendText; msg.msgsendstate = msgSendState.single; msg.MsgParam.p0 = taskid; MsgStruts msgb = _tcpcli.SendAndBack(msg); string backStr = _coder.GetEncodingString(msgb.Data, msgb.Data.Length); return(backStr); }
public void SendTaskContainerLogicData(GSSModel.Request.ClientData data) { MsgStruts str = new MsgStruts() { msgsendstate = msgSendState.single, msgtype = msgType.SendText, command = msgCommand.CreateTaskContainerLogic }; str.Data = DataSerialize.GetByteFromObject(data); string.Format("command:[{0}] Client send service bytes:[{1}]", str.command, str.Data.Length); _tcpcli.Send(str); }
/// <summary> /// 编辑工单(同步) /// </summary> /// <param name="task"></param> public string EditTaskSyn(GSSModel.Tasks task) { MsgStruts msg = new MsgStruts(); msg.command = msgCommand.EditTask; msg.msgtype = msgType.SendText; msg.msgsendstate = msgSendState.single; msg.Data = DataSerialize.GetByteFromObject(task); MsgStruts msgb = _tcpcli.SendAndBack(msg); string backStr = _coder.GetEncodingString(msgb.Data, msgb.Data.Length); return(backStr); }
/// <summary> /// 得到客户端缓存(同步) /// </summary> public bool GetCahceSyn(string userid) { TcpCli client = new TcpCli(ShareData.LocalIp, ShareData.LocalPort); MsgStruts msg = new MsgStruts(); msg.command = msgCommand.GetCache; msg.msgtype = msgType.SendText; msg.msgsendstate = msgSendState.single; msg.Data = _coder.GetEncodingBytes(userid); MsgStruts msgb = client.SendAndBack(msg); DataSet ds = DataSerialize.GetDatasetFromByte(msgb.Data); return(ClientCache.SetCache(msgb.Data)); }
public void BindCommandWithSend(msgCommand cmd, int formid, GSSModel.Tasks task, object sendData) { MsgStruts msg = new MsgStruts(); msg.command = cmd; msg.msgtype = msgType.SendText; msg.msgsendstate = msgSendState.single; GSSModel.Request.ClientData client = new GSSModel.Request.ClientData(); client.FormID = formid; client.Data = new object[] { task, sendData }; //json 序列化 msg.Data = DataSerialize.GetByteFromObject(client); _tcpcli.Send(msg); }
public void AddFullServiceEmail(int formId, GSSModel.Request.LoginAwardTask awardTask) { MsgStruts msg = new MsgStruts(); msg.command = msgCommand.AddFullServiceEmail; msg.msgtype = msgType.SendText; msg.msgsendstate = msgSendState.single; GSSModel.Request.ClientData data = new GSSModel.Request.ClientData() { FormID = formId, Data = awardTask }; msg.Data = DataSerialize.GetByteFromObject(data); _tcpcli.Send(msg); }
/// <summary> /// 执行存储过程 /// </summary> /// <param name="formid"></param> /// <param name="proname"></param> /// <param name="parameters"></param> public void ExcPro(string formid, string proname, SqlParameter parameters) { MsgStruts msg = new MsgStruts(); msg.command = msgCommand.ExcPro; msg.msgtype = msgType.SendText; msg.msgsendstate = msgSendState.single; string param = DataSerialize.GetStringFromSqlParameter(parameters); string sqlStr = formid + "|" + proname + "|" + param;//格式 窗口ID+存储过程+参数 msg.Data = _coder.GetEncodingBytes(sqlStr); _tcpcli.Send(msg); }
/// <summary> /// 得到工单列表(同步) /// </summary> /// <param name="whereStr"></param> public DataSet GetAllTasksSyn(string whereStr) { MsgStruts msg = new MsgStruts(); msg.command = msgCommand.GetAllTasks; msg.msgtype = msgType.SendText; msg.msgsendstate = msgSendState.single; msg.Data = _coder.GetEncodingBytes(whereStr); MsgStruts msgb = _tcpcli.SendAndBack(msg); DataSet ds = DataSerialize.GetDatasetFromByte(msgb.Data); ClientCache.SetTaskCache(msgb.Data, "TaskList"); return(ds); }
/// <summary> /// 得到工单列表 /// </summary> /// <param name="whereStr"></param> public void GetAllTasks(string param, string whereStr, string fieldName, string orderStr, int PageSize, int PageIndex) { MsgStruts msg = new MsgStruts(); msg.command = msgCommand.GetAllTasks; msg.msgtype = msgType.SendText; msg.msgsendstate = msgSendState.single; msg.MsgParam.p0 = param; msg.MsgParam.p1 = fieldName; msg.MsgParam.p2 = orderStr; msg.MsgParam.p3 = PageSize.ToString(); msg.MsgParam.p4 = PageIndex.ToString(); msg.Data = _coder.GetEncodingBytes(whereStr); _tcpcli.Send(msg); }
void SendEmailToRoles(Session tcpclient, object data) { // MsgStruts msg = data as MsgStruts; // string json=_coder.GetEncodingString(msg.Data,msg.Data.Length); GSSModel.Request.ClientData client = data as GSSModel.Request.ClientData; GSSModel.SendEmailToRole email = client.Data as GSSModel.SendEmailToRole; MsgStruts reback = new MsgStruts() { command = msgCommand.SendEmailToRoles }; client.Message = "reback"; client.Data = null; reback.Data = _coder.GetEncodBytes(client); _tcpsvr.Send(tcpclient, reback); }
void AsyncCallback(IAsyncResult iar) { Socket soc = iar.AsyncState as Socket; SocketError error; int flag = soc.EndReceive(iar, out error); if (error != SocketError.Success) { return; } byte[] _recvDataBuffer = new byte[10240]; soc.BeginReceive(_recvDataBuffer, 0, _recvDataBuffer.Length, SocketFlags.None, AsyncCallback, _recvDataBuffer); System.IO.MemoryStream msb = new System.IO.MemoryStream(); System.Runtime.Serialization.Formatters.Binary.BinaryFormatter bfb = new System.Runtime.Serialization.Formatters.Binary.BinaryFormatter(); msb.Write(_recvDataBuffer, 0, _recvDataBuffer.Length); msb.Position = 0; SocketResponseData = (MsgStruts)bfb.Deserialize(msb); }
/// <summary> /// 增加工单(发奖) /// </summary> /// <param name="task"></param> public string AddTaskSynGA(GSSModel.Tasks task, DataSet ds) { task.F_URInfo = DataSerialize.GetStringFromObject(DataSerialize.GetDataSetSurrogateZipBYtes(ds)); MsgStruts msg = new MsgStruts(); msg.command = msgCommand.AddTask; msg.msgtype = msgType.SendText; msg.msgsendstate = msgSendState.single; msg.MsgParam.p0 = "AddTaskGA"; msg.Data = DataSerialize.GetByteFromObject(task); MsgStruts msgb = _tcpcli.SendAndBack(msg); string backStr = _coder.GetEncodingString(msgb.Data, msgb.Data.Length); return(backStr); }