public override void OnEvent(MsgParticipantFaultEvent e)
 {
     e.StateMachine.ChangeState(base.state.States.VolatileCommitted);
 }
 public virtual void OnEvent(MsgParticipantFaultEvent e)
 {
     this.InvalidParticipantFaultEvent(e, e.Participant);
 }
示例#3
0
 public void OnEvent(MsgParticipantFaultEvent e)
 {
     this.TraceFault(e.Fault, e);
 }