/// <summary> /// 设置tips /// </summary> private void SetTips() { MsgChildShowTipsInfo msg = MessageSingleton.Get <MsgChildShowTipsInfo>(); msg.TipData = m_CurrentShip; State.SetTipData(msg.TipData); GameFacade.Instance.SendNotification(NotificationName.MSG_CHILD_TIPS_CHANGE, msg); }
/// <summary> /// 设置tips /// </summary> private void SetTips() { MsgChildShowTipsInfo msg = MessageSingleton.Get <MsgChildShowTipsInfo>(); if (m_CurrentState == WarshipPanelState.ModMainShip) { msg.TipData = m_CurrentShip; } else { msg.TipData = m_CurrentWeapon; } State.SetTipData(msg.TipData); GameFacade.Instance.SendNotification(NotificationName.MSG_CHILD_TIPS_CHANGE, msg); }